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July 17, 2017 [www.gamasutra.com](?elq_mid=79318&elq_cid=22018255&elqTrackId=8400a082bc1a4357bd577cbc7465a236&elq=ebab672440c34d38bddabce6dbbed113&elqaid=79318&elqat=1&elqCampaignId=27285)
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[img] [Jordan Weisman revisits the BattleTech franchise he co-created](
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[img] [The Ataribox sounds like a NES Classic with a modern twist](
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[img] [Blog: Tips for creating a successful Kickstarter - Part 1](
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[img] [X-Wing Miniatures devs on marrying simulationism, gameism, and narrativism](
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[img] [Blog: My personal crusade against mini-maps](
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[img] [Marc ten Bosch created an extradimensional game engine for 4D Toys](
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[img] [The Ataribox sounds like a NES Classic with a modern twist](
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[img] [Blog: Tips for creating a successful Kickstarter - Part 1](
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[img] [Next Games acquires mixed reality specialist Lume Games](
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[img] [X-Wing Miniatures devs on marrying simulationism, gameism, and narrativism](
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[img] [Blog: My personal crusade against mini-maps](
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[img] [Jordan Weisman revisits the BattleTech franchise he co-created](
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[img] [Video Game Deep Cuts: The 4D Cyberpunk Fire](
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[img] [Game design tips from the developers of X-Wing Miniatures](
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[img] [Rez's Mizuguchi: Now 'it's possible, genuinely, to move people' with games](
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[img] [Chappie director is using Unity to create a 'film' you can enter](
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- [Video: 6 ways of using AI in procedural content generation for games](
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- [Get a job: Infinity Ward seeks an experienced Rendering Engineer](
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- [Don't Miss: What can game designers learn from watching Evo?](
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- [Autodesk axes Scaleform, Beast, HumanIK, and Navigation game dev software](
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- [How Final Fantasy XII benefited from giving localizers an unusual amount of freedom](
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- [Classic Postmortem: BioWare's Star Wars: Knights of the Old Republic](
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- [Blog: Helping players learn using game mechanics](
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- [Nintendo ends New 3DS production](
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- [Chat with the designers of the X-Wing Miniatures game at 3PM EDT](
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- [Blog: Designing believable, simulated animal AI](
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