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Bringing a Mobile Game to Nintendo Switch; Why do People Play Games for Years?

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Thu, Aug 17, 2017 05:38 PM

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August 17, 2017 ADVERTISEMENT Top!Top?elq_mid=79836&elq_cid=22018255 TOP STORIES [How Sonic Mania's

[GAMASUTRA]( [GAMASUTRA DAILY Breaking news, in-depth analysis, industry jobs, and more]( August 17, 2017 [www.gamasutra.com](?elq_mid=79836&elq_cid=22018255&elqTrackId=6e8037c7906a437b9d1d865dbb183fc8&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [t]( [f]( ADVERTISEMENT Top!Top?elq_mid=79836&elq_cid=22018255 TOP STORIES [img] [Bringing Piczle Lines DX from mobile to Nintendo Switch]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=903ac1a9257c4e48b91d3b0279724b1d&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [The Long Dark director explains why the right studio space is critical]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=00c8e4b2397a4916b0440f9f7e3bf4f0&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [How Sonic Mania's devs made the old new (and good) again]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=a5bb7597209d4285bac88dbe68da147f&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Deep Silver has agreed to publish Shenmue III]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=e50c641fa76343bca634a6469cf3e1ed&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Blog: A practical guide to working remotely]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=aed366b6331d4570a47d1c3472a8e837&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Using sound design to give Slime Rancher charm without getting too gooey]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=768b9d9e199c4f299e805019f9534a60&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) LATEST UPDATES [img] [Blog: Some do's and don'ts for solo game devs]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=07349a113e00450ba0aa7fec26ab6c32&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [PSA: Today's the last day to pitch your GDC 2018 Main Conference talks!]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=23a88e40a23d42dfa6a6dbb82d06042d&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Gearbox to publish procedurally-generated thriller We Happy Few]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=12c3d83e3a2647af8ea7126003714c18&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Blog: Why do people play games for years?]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=043de5aae6b64e879597011b5d0ed4dc&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [The Long Dark director explains why the right studio space is critical]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=4d05d706c7354e59879c88fcc51ec9a4&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Blog: An indie perspective on the SAAM Arcade 2017]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=270bfe24f46147909b198c2157203899&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Deep Silver has agreed to publish Shenmue III]( ?elq_mid=79836&elq_cid=22018255&elqTrackId=94c7236fdf54416f856be0266a2ffbf3&elq=ef0a326fffb04106970c0a873c22a8a2&elqaid=79836&elqat=1&elqCampaignId=27653) [img] [Blog: Journey across the mainstream - 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