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Diablo boss Rod Fergusson: don't treat devs like 'knobs and dials'

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ubm.com

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GameDeveloper@info.gdcevents.com

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Thu, Feb 29, 2024 06:06 PM

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Plus, EA shutters Battlefield dev Ridgeline Games, torches Respawn's unannounced Star Wars shooter,

Plus, EA shutters Battlefield dev Ridgeline Games, torches Respawn's unannounced Star Wars shooter, Immersing players in the culture of a people with language puzzler Chants of Sennaar, and more - [Game Developer Daily](?sp_aid=121754&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_02.29.24&sp_cid=52268&utm_content=Gama_NL_Game%20Developer%20Daily_02.29.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=9a165e36552140ed981627f641ab34f5&elq=895f239d7b28466c8f9a6e1f1831fb43&elqaid=121754&elqat=1&elqCampaignId=52268) February 29, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Diablo boss Rod Fergusson: don't treat devs like 'knobs and dials']( In a time of industry crisis, Diablo franchise head Rod Fergusson is urging industry leaders to act with empathy. [Immersing players in the culture of a people with language puzzler Chants of Sennaar]( Julien Moya of Rundisc delves into weaving whole cultures and peoples to educate the player on unknown languages. [Update: Wildlife Studios is laying off 21 percent of its workforce]( This is the third round of layoffs at the studio in three years. [EA shutters Battlefield dev Ridgeline Games, torches Respawn's unannounced Star Wars shooter]( Ridgeline's narrative-driven Battlefield campaign will endure despite the closure, but Respawn's unannounced Star Wars FPS will never see the light of day. [Rockstar issues return-to-office mandate in the name of productivity and security]( 'Making these changes now puts us in the best position to deliver the next Grand Theft Auto at the level of quality and polish we know it requires.' [More Stories »]( [FROM OUR SPONSORS] [Real-time game telemetry at 2K Games using AWS and Rockset]( Sanju Sriram at 2K Games, Andrei Muratov at AWS and Julie Mills at Rockset discuss architectures and best practices for real-time game telemetry. [FIND OUT MORE]( [FEATURED BLOGS] [Google Play Games aims to capture Android and iOS mobile game revenue on PC]( Google Play Games is a defense strategy against competing storefronts that host PC ports of mobile games, ensuring Google continues to capture revenue from user... [How Graphite Labs created a Pong-like in qomp2]( For the sequel, our main vision was expanding the narrative of the original qomp. [Data You May Have Missed From GDC’s 2024 State of the Industry Report]( Parsing through data and interpreting it to find its real-world applications is no easy task, but it is imperative to keeping businesses in check as their power... [The graveyard of features in games: when stuff that seemed promising just doesn't work]( Just because another game successfully implements a feature, doesn’t mean it’s right for yours. But that doesn’t stop us from trying! Still, not ... [Designing maps that complement game mechanics]( Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do t... [More Blogs »]( [JOB LISTINGS FOR TODAY] THE PYRAMID WATCH: [Expert Stylized-VFX Artist for Unity]( SMU Guildhall: United States [Professor of Practice - Video Game Development]( University of the Incarnate Word: United States [3D Animation & Game Design, Instructor or Assistant Professor of Practice (Modeling) (Fall 2024)]( Ringling College of Art + Design: United States [Game Artist / Game Designer]( George Mason University: United States [Instructor or Assistant Professor of Game Design]( Arizona State University: United States [Founding Director of the Endless Lab for Games and Learning]( [RESOURCES] [Better Player Protection: How AI-driven Content Moderation is Improving Player Experiences in Among Us VR]( Join Modulate and Schell Games for a focused webinar where you’ll learn best practices for selecting the right content moderation tool for your players and more. [Perfect your Mobile Game for Better Player Experiences in 2024]( Experts will guide you through the latest strategies for perfecting your mobile game, from pre-launch prep to post-launch excellence. [The Fastest Path to Scalable Version Control: Introducing Helix Core Cloud]( Don't miss this fireside chat between Perforce CTOs Brad Hart and Deepak Giridharagopal as they discuss real-time development, cloud tools for indie developers, and Helix Core Cloud. [Revolutionizing Gamer Performance: The Unveiling of GamerTech's Magma Glove]( GamerTech® introduces the Magma Glove at the Scholars' Collegiate Gaming Summit, a groundbreaking wearable designed to enhance comfort and improved actions per minute for gamers. CEO Amila Pathirana discusses the innovation's impact on esports. [Growing Online Communities Through Proactive Voice Moderation]( Proactive voice moderation is vital for safeguarding online experiences in games, and key to helping game studios both protect their players from toxicity and create healthy, thriving communities. [The Business Case for Content Moderation in Game Development]( Keywords Studios Head of Trust & Safety Sharon Fisher highlights why game developers need content moderation support to safeguard their games, communities, and teams. [Towards the Mass Adoption of Neurotechnology in Gaming]( Qneuro founder Dhiraj Jeyanandarajan explores what primary issues Brain Computer Interface technology needs to overcome in order to go mainstream, and shares what Qneuro is doing to address them. [PICO Kicks Off First Dev Jam for Global Developers to Usher in a New Era in for XR]( PICO, a leading VR brand with independent innovation and R&D creation capabilities, will kick off the 2023 PICO Dev Jam on 25th of Sep, its first-ever global challenge for emerging virtual reality developers [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=121754&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_02.29.24&sp_cid=52268&utm_content=Gama_NL_Game%20Developer%20Daily_02.29.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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