Newsletter Subject

Insomniac Games used finger-thwapping balloons for the sound of Spider-Man's wingsuit

From

ubm.com

Email Address

GameDeveloper@info.gdcevents.com

Sent On

Wed, Feb 28, 2024 06:08 PM

Email Preheader Text

Plus, Nintendo is gunning for Switch emulator Yuzu with new lawsuit, A Highland Song crafts its stor

Plus, Nintendo is gunning for Switch emulator Yuzu with new lawsuit, A Highland Song crafts its story to make each adventure your own, and more - [Game Developer Daily](?sp_aid=121695&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_cid=52234&utm_content=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=ffb358feccea4654b6dcf4f72b2f56ac&elq=f51964713a8e4e039ed3bf70b4134158&elqaid=121695&elqat=1&elqCampaignId=52234) February 28, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [TRY AGAIN: How frustrations with game development lead to a platformer about game development frustrations]( TRY AGAIN developer Adam Morina talks about how their own frustrations coming up with a game concept would lead to a game about those very frustrations. [A Highland Song crafts its story to make each adventure your own]( Joseph Humfrey talks about how A Highland Song carefully crafts its story elements in order to make each playthrough feel unique to you. [Insomniac Games used finger-thwapping balloons for the sound of Spider-Man's wingsuit]( Fun foley sounds are like a video game version of "bang!", "pow!" and "thwip!" [NetEase hires veteran Call of Duty designer to lead new triple-A studio]( David Vonderhaar spent almost two decades at Treyarch but will now take charge of remote-first studio BulletFarm. [Nintendo is gunning for Switch emulator Yuzu with new lawsuit]( 'With Yuzu in hand, nothing stops a user from obtaining and playing unlawful copies of virtually any game made for the Nintendo Switch.' [More Stories »]( [FROM OUR SPONSORS] [Real-time game telemetry at 2K Games using AWS and Rockset]( Sanju Sriram at 2K Games, Andrei Muratov at AWS and Julie Mills at Rockset discuss architectures and best practices for real-time game telemetry. [FIND OUT MORE]( [FEATURED BLOGS] [Data You May Have Missed From GDC’s 2024 State of the Industry Report]( Parsing through data and interpreting it to find its real-world applications is no easy task, but it is imperative to keeping businesses in check as their power... [The graveyard of features in games: when stuff that seemed promising just doesn't work]( Just because another game successfully implements a feature, doesn’t mean it’s right for yours. But that doesn’t stop us from trying! Still, not ... [Designing maps that complement game mechanics]( Good level design must support the actual game mechanics – this affects both level design, and ultimately, player enjoyment. This article shows how we do t... [Freerunners Steam Next Fest Postmortem]( Freerunners is a parkour game, based on my own experiences. Here's what I learned during the development process. [Thoughts on Minit Fun Racer]( We had a lot of fun making this game, with a clear scope and framework to start from, and a lot of room for iteration both mechanically and in adding secrets an... [More Blogs »]( [JOB LISTINGS FOR TODAY] THE PYRAMID WATCH: [Expert Stylized-VFX Artist for Unity]( SMU Guildhall: United States [Professor of Practice - Video Game Development]( University of the Incarnate Word: United States [3D Animation & Game Design, Instructor or Assistant Professor of Practice (Modeling) (Fall 2024)]( Ringling College of Art + Design: United States [Game Artist / Game Designer]( George Mason University: United States [Instructor or Assistant Professor of Game Design]( Arizona State University: United States [Founding Director of the Endless Lab for Games and Learning]( [RESOURCES] [Better Player Protection: How AI-driven Content Moderation is Improving Player Experiences in Among Us VR]( Join Modulate and Schell Games for a focused webinar where you’ll learn best practices for selecting the right content moderation tool for your players and more. [Perfect your Mobile Game for Better Player Experiences in 2024]( Experts will guide you through the latest strategies for perfecting your mobile game, from pre-launch prep to post-launch excellence. [The Fastest Path to Scalable Version Control: Introducing Helix Core Cloud]( Don't miss this fireside chat between Perforce CTOs Brad Hart and Deepak Giridharagopal as they discuss real-time development, cloud tools for indie developers, and Helix Core Cloud. [Revolutionizing Gamer Performance: The Unveiling of GamerTech's Magma Glove]( GamerTech® introduces the Magma Glove at the Scholars' Collegiate Gaming Summit, a groundbreaking wearable designed to enhance comfort and improved actions per minute for gamers. CEO Amila Pathirana discusses the innovation's impact on esports. [Growing Online Communities Through Proactive Voice Moderation]( Proactive voice moderation is vital for safeguarding online experiences in games, and key to helping game studios both protect their players from toxicity and create healthy, thriving communities. [The Business Case for Content Moderation in Game Development]( Keywords Studios Head of Trust & Safety Sharon Fisher highlights why game developers need content moderation support to safeguard their games, communities, and teams. [PICO Kicks Off First Dev Jam for Global Developers to Usher in a New Era in for XR]( PICO, a leading VR brand with independent innovation and R&D creation capabilities, will kick off the 2023 PICO Dev Jam on 25th of Sep, its first-ever global challenge for emerging virtual reality developers [Calling all game developers: create the new heroes we need to see today!]( As part of Dove's ongoing commitment to supporting gamers challenge beauty ideals in the space, we're giving five of you the chance to win an All-Access Pass to industry-leading conference GDC 2024! Simply complete the course and put your new-found knowledge into action to build on the creation of inclusive video game avatars. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=121695&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_cid=52234&utm_content=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

Marketing emails from ubm.com

View More
Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2024 SimilarMail.