Plus, Nintendo is gunning for Switch emulator Yuzu with new lawsuit, A Highland Song crafts its story to make each adventure your own, and more - [Game Developer Daily](?sp_aid=121695&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_cid=52234&utm_content=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=ffb358feccea4654b6dcf4f72b2f56ac&elq=f51964713a8e4e039ed3bf70b4134158&elqaid=121695&elqat=1&elqCampaignId=52234) February 28, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [TRY AGAIN: How frustrations with game development lead to a platformer about game development frustrations]( TRY AGAIN developer Adam Morina talks about how their own frustrations coming up with a game concept would lead to a game about those very frustrations. [A Highland Song crafts its story to make each adventure your own]( Joseph Humfrey talks about how A Highland Song carefully crafts its story elements in order to make each playthrough feel unique to you. [Insomniac Games used finger-thwapping balloons for the sound of Spider-Man's wingsuit]( Fun foley sounds are like a video game version of "bang!", "pow!" and "thwip!" [NetEase hires veteran Call of Duty designer to lead new triple-A studio]( David Vonderhaar spent almost two decades at Treyarch but will now take charge of remote-first studio BulletFarm. [Nintendo is gunning for Switch emulator Yuzu with new lawsuit]( 'With Yuzu in hand, nothing stops a user from obtaining and playing unlawful copies of virtually any game made for the Nintendo Switch.' [More Stories »]( [FROM OUR SPONSORS] [Real-time game telemetry at 2K Games using AWS and Rockset]( Sanju Sriram at 2K Games, Andrei Muratov at AWS and Julie Mills at Rockset discuss architectures and best practices for real-time game telemetry. [FIND OUT MORE]( [FEATURED BLOGS]
[Data You May Have Missed From GDCâs 2024 State of the Industry Report]( Parsing through data and interpreting it to find its real-world applications is no easy task, but it is imperative to keeping businesses in check as their power... [The graveyard of features in games: when stuff that seemed promising just doesn't work]( Just because another game successfully implements a feature, doesnât mean itâs right for yours. But that doesnât stop us from trying! Still, not ... [Designing maps that complement game mechanics]( Good level design must support the actual game mechanics â this affects both level design, and ultimately, player enjoyment. This article shows how we do t... [Freerunners Steam Next Fest Postmortem]( Freerunners is a parkour game, based on my own experiences. Here's what I learned during the development process. [Thoughts on Minit Fun Racer]( We had a lot of fun making this game, with a clear scope and framework to start from, and a lot of room for iteration both mechanically and in adding secrets an... [More Blogs »]( [JOB LISTINGS FOR TODAY] THE PYRAMID WATCH:
[Expert Stylized-VFX Artist for Unity](
SMU Guildhall: United States
[Professor of Practice - Video Game Development]( University of the Incarnate Word: United States
[3D Animation & Game Design, Instructor or Assistant Professor of Practice (Modeling) (Fall 2024)](
Ringling College of Art + Design: United States
[Game Artist / Game Designer]( George Mason University: United States
[Instructor or Assistant Professor of Game Design](
Arizona State University: United States
[Founding Director of the Endless Lab for Games and Learning]( [RESOURCES] [Better Player Protection: How AI-driven Content Moderation is Improving Player Experiences in Among Us VR]( Join Modulate and Schell Games for a focused webinar where youâll learn best practices for selecting the right content moderation tool for your players and more. [Perfect your Mobile Game for Better Player Experiences in 2024]( Experts will guide you through the latest strategies for perfecting your mobile game, from pre-launch prep to post-launch excellence. [The Fastest Path to Scalable Version Control: Introducing Helix Core Cloud]( Don't miss this fireside chat between Perforce CTOs Brad Hart and Deepak Giridharagopal as they discuss real-time development, cloud tools for indie developers, and Helix Core Cloud. [Revolutionizing Gamer Performance: The Unveiling of GamerTech's Magma Glove]( GamerTech® introduces the Magma Glove at the Scholars' Collegiate Gaming Summit, a groundbreaking wearable designed to enhance comfort and improved actions per minute for gamers. CEO Amila Pathirana discusses the innovation's impact on esports. [Growing Online Communities Through Proactive Voice Moderation]( Proactive voice moderation is vital for safeguarding online experiences in games, and key to helping game studios both protect their players from toxicity and create healthy, thriving communities. [The Business Case for Content Moderation in Game Development]( Keywords Studios Head of Trust & Safety Sharon Fisher highlights why game developers need content moderation support to safeguard their games, communities, and teams. [PICO Kicks Off First Dev Jam for Global Developers to Usher in a New Era in for XR]( PICO, a leading VR brand with independent innovation and R&D creation capabilities, will kick off the 2023 PICO Dev Jam on 25th of Sep, its first-ever global challenge for emerging virtual reality developers [Calling all game developers: create the new heroes we need to see today!]( As part of Dove's ongoing commitment to supporting gamers challenge beauty ideals in the space, we're giving five of you the chance to win an All-Access Pass to industry-leading conference GDC 2024! Simply complete the course and put your new-found knowledge into action to build on the creation of inclusive video game avatars. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=121695&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_cid=52234&utm_content=Gama_NL_Game%20Developer%20Daily_02.28.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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