Plus, mmortals of Aveum developer Ascendant Studios lays off half its staff, Why do game developers love mechs? and more - [Game Developer Daily](?sp_aid=118249&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.15.23&sp_cid=49850&utm_content=Gama_NL_Game%20Developer%20Daily_09.15.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=8087d52fe9484e5ca9ba943168089811&elq=c49334d3ebe54aad8cd73acf4dc8360c&elqaid=118249&elqat=1&elqCampaignId=49850) September 15, 2023 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Why do game developers love mechs?]( Game developers weigh in on the "utter perfection" of giant mechanical robots. [Among Us dev predicts install fee "concessions" instead of reversal after call with Unity]( Pressure is mounting on Unity to scrap its new Runtime Fee policy, and there are even reports that a lawsuit could be in the offing. [Immortals of Aveum developer Ascendant Studios lays off half its staff]( Ascendant Studios' layoffs come nearly a full month after the release of its debut title, Immortals of Aveum. [Deponia creator, Daedalic co-founder Poki looks back on making a cult classic]( Jan Baumann, also known as "Poki" explains how Deponia was born out Narrenfreiheit: the German word for "freedom of the jester." [Unity seeks to clarify Runtime Fee after days of "confusion and frustration"]( Developers still aren't sold, but right now the fee is here to stay. [More Stories »]( [FROM OUR SPONSORS] [Calling all game developers: create the new heroes we need to see today!]( As part of Dove's ongoing commitment to supporting gamers challenge beauty ideals in the space, we're giving five of you the chance to win an All-Access Pass to industry-leading conference GDC 2024! Simply complete the course and put your new-found knowledge into action to build on the creation of inclusive video game avatars. [FIND OUT MORE]( [FEATURED BLOGS]
[Is Unity getting into the dream-killing business?]( Unity's claim that its per-install policy will only impact top developers isn't as reassuring as it thinks it is. [The Generous Space of Alternative Game Engines (A Curation)]( The pursuit of platform agnosticism is a way of reclaiming power constantly lost to the game industry's drive to maximize profits. [Apple stakes its claim to AAA gaming on mobile with iPhone 15 Pro series]( Apple revealed the upcoming iPhone 15 Pro series, powered by a redesigned GPU, with exclusive ports of AAA console and PC games. This insight explores its impor... [Netflix readies two-pronged approach to accelerate games adoption]( Netflix has recently revealed plans to encourage adoption of the games catalog that it offers as part of a standard subscription. This is set to become part of ... [Unity's Just Not Into You, Indie Developer]( How can you trust a business partner that will radically change the terms not only of your future relationship, but your existing one as well? [More Blogs »]( [JOB LISTINGS FOR TODAY] PlayStation Studios Creative Arts: Malaysia
[Lead/ Senior Asset Artist](
PlayStation Studios Creative Arts: Malaysia
[Technical Art Supervisor]( PlayStation Studios Creative Arts: Malaysia
[Lead/ Senior Technical Artist](
PlayStation Studios Creative Arts: Malaysia
[Lead Character Artist]( PlayStation Studios Creative Arts: Malaysia
[Lead Concept Artist](
PlayStation Studios Creative Arts: Malaysia
[Senior Texture/Material Artist]( [RESOURCES] [Be smart about automation: the future is AI driven game testing with Keywords Studios]( Mighty Build and Test CTO Ben Britten explores the use of AI-driven tools like BuildBot, TestBot, and ProofBot. [Web3 Gaming Uncovered: Gala Games on the Future of Play]( Watch this insightful sponsored Q&A with Jason Brink from Gala Games, delving into web3 gaming, NFTs, assisting web2 devs transition to web3, and their strategic pivot towards publishing. Uncover the future of gaming! [Celebrate 50 Years of SIGGRAPH Conferences]( Expand your horizons, make bold predictions, plot your path, and gather together in Los Angeles this August. Register today for SIGGRAPH 2023. [An indie developer's guide to industry events, trade shows, and exhibitions]( Discover the ideal industry events you can attend to captivate investors and publishers and help propel your game to success. [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [Xbox Game Studios brings game developers, producers, and team managers together at GDC in 2023]( At GDC 2023, Xbox Game Studios will share fresh perspectives and newfound insights on team managment, publishing partnerships, and studio culture. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Innovate like the industry's biggest names â Version control game development best practices]( Spons.: Read this eBook and learn how Epic Games, The Chinese Room, Cloud Imperium Games, and more use version control. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=118249&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.15.23&sp_cid=49850&utm_content=Gama_NL_Game%20Developer%20Daily_09.15.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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