Newsletter Subject

What Austin Wintory learned while composing the music of Stray Gods

From

ubm.com

Email Address

GameDeveloper@info.gdcevents.com

Sent On

Wed, Aug 9, 2023 04:41 PM

Email Preheader Text

Plus, Take-Two lauds recurrent consumer spending and hints GTA 6 could launch in 2024, Zoeti combine

Plus, Take-Two lauds recurrent consumer spending and hints GTA 6 could launch in 2024, Zoeti combines monsters and poker into a fantasy roguelite, deckbuilding game, and more - [Game Developer Daily](?sp_aid=117660&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.09.23&sp_cid=49445&utm_content=Gama_NL_Game%20Developer%20Daily_08.09.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=09b0d369853643029a22a7ee5540b06a&elq=7d110e27a46f481986ffe60f7bcf3cf5&elqaid=117660&elqat=1&elqCampaignId=49445) August 09, 2023 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [What Austin Wintory learned while composing the music of Stray Gods]( Composer Austin Wintory has repeatedly won acclaim for his soaring video game scores, but it was his roots as a musical theater nerd that fueled his work on ... [Take-Two lauds recurrent consumer spending and hints GTA 6 could launch in 2024]( Grand Theft Auto V is still bringing home the bacon, and there are signs that suggest a sequel could be imminent. [Video: One-page designs]( In this classic GDC design talk, designer Stone Librande shows how-to make effective, concise one-page game design documents. [Dante's Inferno and other 2010s EA games to lose online support by 2023's end]( September and December mark the end of online features in these now classic EA games from the 2010s. [Zoeti combines monsters and poker into a fantasy roguelite, deckbuilding game]( How customizing the rules of an age-old game and updating the aesthetic of classic playing cards brought this unique title to life. [More Stories »]( [FROM OUR SPONSORS] [Web3 Gaming Uncovered: Gala Games on the Future of Play]( Watch this insightful sponsored Q&A with Jason Brink from Gala Games, delving into web3 gaming, NFTs, assisting web2 devs transition to web3, and their strategic pivot towards publishing. Uncover the future of gaming! [FIND OUT MORE]( [FEATURED BLOGS] [Pulp fiction and retro gaming in the 21st century: An exploration of the pixel pulp subgenre]( Pixel Pulps are text adventure games in which we combine a type of narrative from the first half of the 20th century with home computer graphics and adventure g... [Tonic Pivot (The Game Music of Jurassic World Primal Ops: GDC 2023)]( This article shares the discussion of tonic pivot from Winifred Phillips’ highly-rated GDC 2023 lecture, “Chaos Theory in Game Music.” [Tooling is still a problem for studios building live service games]( While numerous tech vendors have clearly identified the need among developers for accessible, usable, and affordable tools, progress has been incremental at bes... [In praise of Tears of the Kingdom's most underrated design decision: muddle buds]( The muddle bud makes foes attack one another in Tears of the Kingdom, making it by far the most entertaining way to fight [Sludge Life: Finding The Vibe]( SLUDGE LIFE's visual identity was iterated upon throughout development and came to be in a pretty natural and organic way. [More Blogs »]( [JOB LISTINGS FOR TODAY] Earth9 Inc.: [Game Designer]( Treyarch: United States [Lead Gameplay Engineer - Treyarch]( Jackbox Games: [Senior Game Product Manager]( Indiana University: United States [Lecturer/Senior Lecturer/Professor of Practice in Game Design]( High Fidelity, Inc.: [Game Interaction Designer]( Shiver Entertainment: United States [Software Engineer (C++ Only) – Console and PC Games]( [RESOURCES] [Celebrate 50 Years of SIGGRAPH Conferences]( Expand your horizons, make bold predictions, plot your path, and gather together in Los Angeles this August. Register today for SIGGRAPH 2023. [An indie developer's guide to industry events, trade shows, and exhibitions]( Discover the ideal industry events you can attend to captivate investors and publishers and help propel your game to success. [Calling all game developers, creators and artists. Are you ready to take on the challenge?]( Do you fancy winning an All-Access Pass to GDC in 2024? Dove, The Centre for Appearance Research and Unreal Engine Education Team at Epic Games are calling on all gamers, creators and artists - using their unique and valuable creativity - to take part in their new course Real Virtual Beauty Training and put their new-found knowledge to action. This is literally a game changer. [Calling all game developers: create the new heroes we need to see today!]( This is a sponsored article by Dove. We know what you're thinking: "The brand known for its iconic beauty bar? What do they know about video games?" Please allow us a moment to explain: we've teamed up with friends in the games industry to help with this incredibly important mission [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [Xbox Game Studios brings game developers, producers, and team managers together at GDC in 2023]( At GDC 2023, Xbox Game Studios will share fresh perspectives and newfound insights on team managment, publishing partnerships, and studio culture. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Innovate like the industry's biggest names — Version control game development best practices]( Spons.: Read this eBook and learn how Epic Games, The Chinese Room, Cloud Imperium Games, and more use version control. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=117660&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.09.23&sp_cid=49445&utm_content=Gama_NL_Game%20Developer%20Daily_08.09.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

Marketing emails from ubm.com

View More
Sent On

06/12/2024

Sent On

05/12/2024

Sent On

05/12/2024

Sent On

09/11/2024

Sent On

08/11/2024

Sent On

07/11/2024

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2025 SimilarMail.