Plus, EA group exec in charge of Maxis, BioWare, and Motive departs, Picross developer says collaborating with Nintendo "more difficult than ever," and more - [Game Developer Daily](?sp_aid=117544&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_07.31.23&sp_cid=49343&utm_content=Gama_NL_Game%20Developer%20Daily_07.31.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=e86989a6b67244b78e68fd03d7b982d9&elq=2c241a17381f4e53a3455ce8f84a7158&elqaid=117544&elqat=1&elqCampaignId=49343) July 31, 2023 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Square Enix commits to better Xbox support in the future]( The Xbox has been left wanting for several of Square Enix's bigger releases, but the two companies have promised a stronger relationship going forward. [Report: Nintendo planning to release Switch successor in second half of 2024]( Sources claim Nintendo is working on a hybrid device and has already sent dev kits to key partners. [Picross developer says collaborating with Nintendo "more difficult than ever"]( Jupiter managing director Norichika Meguro is eager to see more Nintendo-themed Picross titles, but says "it's not easy to convince them to say yes." [EA group exec in charge of Maxis, BioWare, and Motive departs]( Samantha Ryan, the veteran exec who led the group of studios behind EA's single-player and lifestyle franchises, has stepped down. [Postmortem: Prototyping Letâs! Revolution! to transform Minesweeper into a turn-based strategy roguelike]( What if Minesweeper...was good? [More Stories »]( [FROM OUR SPONSORS] [Calling all game developers, creators and artists. Are you ready to take on the challenge?]( Do you fancy winning an All-Access Pass to GDC in 2024? Dove, The Centre for Appearance Research and Unreal Engine Education Team at Epic Games are calling on all gamers, creators and artists - using their unique and valuable creativity - to take part in their new course Real Virtual Beauty Training and put their new-found knowledge to action. This is literally a game changer. [FIND OUT MORE]( [FEATURED BLOGS]
[Pulp fiction and retro gaming in the 21st century: An exploration of the pixel pulp subgenre]( Pixel Pulps are text adventure games in which we combine a type of narrative from the first half of the 20th century with home computer graphics and adventure g... [Tonic Pivot (The Game Music of Jurassic World Primal Ops: GDC 2023)]( This article shares the discussion of tonic pivot from Winifred Phillipsâ highly-rated GDC 2023 lecture, âChaos Theory in Game Music.â [Tooling is still a problem for studios building live service games]( While numerous tech vendors have clearly identified the need among developers for accessible, usable, and affordable tools, progress has been incremental at bes... [In praise of Tears of the Kingdom's most underrated design decision: muddle buds]( The muddle bud makes foes attack one another in Tears of the Kingdom, making it by far the most entertaining way to fight [Sludge Life: Finding The Vibe]( SLUDGE LIFE's visual identity was iterated upon throughout development and came to be in a pretty natural and organic way. [More Blogs »]( [JOB LISTINGS FOR TODAY] Jackbox Games:
[Senior Game Product Manager](
Indiana University: United States
[Lecturer/Senior Lecturer/Professor of Practice in Game Design]( High Fidelity, Inc.:
[Game Interaction Designer](
Shiver Entertainment: United States
[Software Engineer (C++ Only) â Console and PC Games]( Treyarch: United States
[Design Manager - Treyarch](
High Moon Studios: United States
[Associate Prop Artist - High Moon Studios]( [RESOURCES] [Calling all game developers: create the new heroes we need to see today!]( This is a sponsored article by Dove. We know what you're thinking: "The brand known for its iconic beauty bar? What do they know about video games?" Please allow us a moment to explain: we've teamed up with friends in the games industry to help with this incredibly important mission [An indie developer's guide to industry events, trade shows, and exhibitions]( Discover the ideal industry events you can attend to captivate investors and publishers and help propel your game to success. [Celebrate 50 Years of SIGGRAPH Conferences]( Expand your horizons, make bold predictions, plot your path, and gather together in Los Angeles this August. Register today for SIGGRAPH 2023. [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Why orchestration tools are crucial to the success of your multiplayer game]( Choosing the right tools and infrastructure partner can make or break your next multiplayer video game. Formulating the best strategy to choose your infrastructure partner for reliability, keep costs to a minimum, and most importantly, make your game a success by ensuring your player base stays online 24/7 requires planning during the development cycle. [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Innovate like the industry's biggest names â Version control game development best practices]( Spons.: Read this eBook and learn how Epic Games, The Chinese Room, Cloud Imperium Games, and more use version control. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=117544&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_07.31.23&sp_cid=49343&utm_content=Gama_NL_Game%20Developer%20Daily_07.31.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
To understand how we use your personal information, please see our
[Privacy Policy.]( You can unsubscribe from Game Developer communications by
[clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States
with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](