Plus, Behaviour Interactive establishes second UK studio, 1,000 little Post-It notes: an interview with the developer of He Came From Beyond, and more - [Game Developer Daily](?sp_aid=117334&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_07.13.23&sp_cid=49158&utm_content=Gama_NL_Game%20Developer%20Daily_07.13.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=34365c72f5c4489f9f37539f0fd55da7&elq=c9329236159b40caa342cfdbcb0ae784&elqaid=117334&elqat=1&elqCampaignId=49158) July 13, 2023 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Xbox will add voice recordings to its player reporting functionality]( With video and voice clips, Xbox now covers every possible way that players can report one another for harmful misconduct. [Behaviour Interactive establishes second UK studio]( Former employees from the now defunct AntiMatter Games make up Behaviour's new office in the southern United Kingdom. [Media Molecule expands Dreams' content usage rules before service shutdown]( Aspiring developers and creatives now have permission to use their original content in Dreams for outside-game use, including portfolio reels and merchan... [Naughty Dog co-president Evan Wells to retire from studio]( Wells' tenure at Naughty Dog began in 1998 and takes him through the developer's growth from platformers to blockbuster hits like The Last of Us Part II. [1,000 little Post-It notes: an interview with the developer of He Came From Beyond]( How an unlikely medium brought about this Doom mod with a unique visual twist. [More Stories »]( [FROM OUR SPONSORS] [Calling all game developers, creators and artists. Are you ready to take on the challenge?]( Do you fancy winning an All-Access Pass to GDC in 2024? Dove, The Centre for Appearance Research and Unreal Engine Education Team at Epic Games are calling on all gamers, creators and artists - using their unique and valuable creativity - to take part in their new course Real Virtual Beauty Training and put their new-found knowledge to action. This is literally a game changer. [FIND OUT MORE]( [FEATURED BLOGS]
[Tooling is still a problem for studios building live service games]( While numerous tech vendors have clearly identified the need among developers for accessible, usable, and affordable tools, progress has been incremental at bes... [In praise of Tears of the Kingdom's most underrated design decision: muddle buds]( The muddle bud makes foes attack one another in Tears of the Kingdom, making it by far the most entertaining way to fight [Sludge Life: Finding The Vibe]( SLUDGE LIFE's visual identity was iterated upon throughout development and came to be in a pretty natural and organic way. [BBC Sound of Gaming Interview: Winifred Phillips Discusses Game Music Composition]( Full transcript from an in-depth interview with game composer Winifred Phillips from the latest Sounds of Gaming show on BBC Radio 3. [Opinion: Embracer's plan for The Lord of the Rings is bad for everyone]( "He that breaks a thing to find out what it is has left the path of wisdom." [More Blogs »]( [JOB LISTINGS FOR TODAY] Quarks Ai: United States
[Full Stack Engineer w/ Unreal Engine Experience](
Treyarch: United States
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Question Games: United States
[Senior Producer (Work from Home)]( Treyarch: Canada
[Senior UI Artist - Treyarch Vancouver](
Treyarch: Canada
[Senior Level Designer (Zombies) - Treyarch Vancouver]( [RESOURCES] [Web3 Gaming Uncovered: Gala Games on the Future of Play]( Watch this insightful sponsored Q&A with Jason Brink from Gala Games, delving into web3 gaming, NFTs, assisting web2 devs transition to web3, and their strategic pivot towards publishing. Uncover the future of gaming! [Celebrate 50 Years of SIGGRAPH Conferences]( Expand your horizons, make bold predictions, plot your path, and gather together in Los Angeles this August. Register today for SIGGRAPH 2023. [Calling all game developers: create the new heroes we need to see today!]( This is a sponsored article by Dove. We know what you're thinking: "The brand known for its iconic beauty bar? What do they know about video games?" Please allow us a moment to explain: we've teamed up with friends in the games industry to help with this incredibly important mission [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [Xbox Game Studios brings game developers, producers, and team managers together at GDC in 2023]( At GDC 2023, Xbox Game Studios will share fresh perspectives and newfound insights on team managment, publishing partnerships, and studio culture. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Innovate like the industry's biggest names â Version control game development best practices]( Spons.: Read this eBook and learn how Epic Games, The Chinese Room, Cloud Imperium Games, and more use version control. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=117334&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_07.13.23&sp_cid=49158&utm_content=Gama_NL_Game%20Developer%20Daily_07.13.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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