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Microsoft wins FTC trial, can proceed with Activision Blizzard merger

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ubm.com

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GameDeveloper@info.gdcevents.com

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Tue, Jul 11, 2023 04:24 PM

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Plus, 1,000 little Post-It notes: an interview with the developer of He Came From Beyond, Pixeljunk

Plus, 1,000 little Post-It notes: an interview with the developer of He Came From Beyond, Pixeljunk Scrappers developers form Japanese indie studio Denkiworks, and more - [Game Developer Daily](?sp_aid=117305&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_07.11.23&sp_cid=49129&utm_content=Gama_NL_Game%20Developer%20Daily_07.11.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=7baad8b2d9064ff59689f071ba52c174&elq=78513779bfc646e197b67626d6dc867d&elqaid=117305&elqat=1&elqCampaignId=49129) July 11, 2023 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [1,000 little Post-It notes: an interview with the developer of He Came From Beyond]( How an unlikely medium brought about this Doom mod with a unique visual twist. [Microsoft wins FTC trial, can proceed with Activision Blizzard merger]( With the FTC's preliminary injunction denied, Microsoft can close its deal for Activision Blizzard before its deadline hits next week. [Splash Damage transitions to 4-day work weeks]( Four is slowly becoming the new five. [Pixeljunk Scrappers developers form Japanese indie studio Denkiworks]( The studio's debut title is codenamed Project Tanuki. [Study finds nearly every pre-2010 video game is unavailable]( The Video Game History Foundation brings the game industry's longstanding issues with proper game preservation to light. [More Stories »]( [FROM OUR SPONSORS] [Calling all game developers, creators and artists. Are you ready to take on the challenge?]( Do you fancy winning an All-Access Pass to GDC in 2024? Dove, The Centre for Appearance Research and Unreal Engine Education Team at Epic Games are calling on all gamers, creators and artists - using their unique and valuable creativity - to take part in their new course Real Virtual Beauty Training and put their new-found knowledge to action. This is literally a game changer. [FIND OUT MORE]( [FEATURED BLOGS] [Tooling is still a problem for studios building live service games]( While numerous tech vendors have clearly identified the need among developers for accessible, usable, and affordable tools, progress has been incremental at bes... [In praise of Tears of the Kingdom's most underrated design decision: muddle buds]( The muddle bud makes foes attack one another in Tears of the Kingdom, making it by far the most entertaining way to fight [Sludge Life: Finding The Vibe]( SLUDGE LIFE's visual identity was iterated upon throughout development and came to be in a pretty natural and organic way. [BBC Sound of Gaming Interview: Winifred Phillips Discusses Game Music Composition]( Full transcript from an in-depth interview with game composer Winifred Phillips from the latest Sounds of Gaming show on BBC Radio 3. [Opinion: Embracer's plan for The Lord of the Rings is bad for everyone]( "He that breaks a thing to find out what it is has left the path of wisdom." [More Blogs »]( [JOB LISTINGS FOR TODAY] Treyarch: United States [UI Artist - Treyarch]( Supergiant Games: United States [Platforms QA Specialist]( Question Games: United States [Senior Producer (Work from Home)]( Treyarch: Canada [Senior UI Artist - Treyarch Vancouver]( Treyarch: Canada [Senior Level Designer (Zombies) - Treyarch Vancouver]( Treyarch: United States [Senior Technical Designer - Treyarch]( [RESOURCES] [Celebrate 50 Years of SIGGRAPH Conferences]( Expand your horizons, make bold predictions, plot your path, and gather together in Los Angeles this August. Register today for SIGGRAPH 2023. [Calling all game developers: create the new heroes we need to see today!]( This is a sponsored article by Dove. We know what you're thinking: "The brand known for its iconic beauty bar? What do they know about video games?" Please allow us a moment to explain: we've teamed up with friends in the games industry to help with this incredibly important mission [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [Xbox Game Studios brings game developers, producers, and team managers together at GDC in 2023]( At GDC 2023, Xbox Game Studios will share fresh perspectives and newfound insights on team managment, publishing partnerships, and studio culture. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Why orchestration tools are crucial to the success of your multiplayer game]( Choosing the right tools and infrastructure partner can make or break your next multiplayer video game. Formulating the best strategy to choose your infrastructure partner for reliability, keep costs to a minimum, and most importantly, make your game a success by ensuring your player base stays online 24/7 requires planning during the development cycle. [What can soap teach you about gaming?]( This is a sponsored article by Dove, and you may well be wondering what on Earth we are doing cropping up on GameDeveloper.com. You may suspect it's another brand trying to force its way into the gaming scene but it turns out, we're on a bit of an important mission and if you have a couple of minutes to spare, we'll tell you why you should care about it. [Perceptions around cheating, tampering, and piracy - analysis]( Spons.: Developers representing a wide range of geographies, device types, and job roles shared their thoughts on their awareness of cybersecurity threats, concerns, and lost revenue. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=117305&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_07.11.23&sp_cid=49129&utm_content=Gama_NL_Game%20Developer%20Daily_07.11.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. 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