Newsletter Subject

NetEase establishes Bad Brain Game Studios from ex-Ubisoft devs

From

ubm.com

Email Address

GameDeveloper@info.gdcevents.com

Sent On

Tue, May 23, 2023 05:34 PM

Email Preheader Text

Plus, Ways to inclusively design fat characters in games, Book Excerpt: The Game Writing Guide, and

Plus, Ways to inclusively design fat characters in games, Book Excerpt: The Game Writing Guide, and more - [Game Developer Daily](?sp_aid=116611&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_05.23.23&sp_cid=48651&utm_content=Gama_NL_Game%20Developer%20Daily_05.23.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=1dd845a4bad24109bb732b9e78f02936&elq=c1dae27a56494a53ac0015d118cebb62&elqaid=116611&elqat=1&elqCampaignId=48651) May 23, 2023 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [NetEase establishes Bad Brain Game Studios from ex-Ubisoft devs]( Ubisoft's former Watch Dogs: Legion producer Sean Crooks stays in Toronto to spearhead his own studio for NetEase. [Book Excerpt: The Game Writing Guide]( Read the first chapter of this debut book on the ins and outs of getting onto the games narrative career path. [Blizzard says new AI concept art tool represents "major evolution"]( Blizzard has told staff that a new AI tool called Blizzard Diffusion will leave them "amazed." [Former DICE creative director and Battlefield vets form new studio TTK Games]( TTK Games is currently working on a next-generation online shooter. [Ways to inclusively design fat characters in games]( Developers from all kinds of backgrounds discuss their processes for including fat characters and expanding body diversity in their games. [More Stories »]( [FROM OUR SPONSORS] [Calling all game developers, creators and artists. Are you ready to take on the challenge?]( Do you fancy winning an All-Access Pass to GDC in 2024? Dove, The Centre for Appearance Research and Unreal Engine Education Team at Epic Games are calling on all gamers, creators and artists - using their unique and valuable creativity - to take part in their new course Real Virtual Beauty Training and put their new-found knowledge to action. This is literally a game changer. [FIND OUT MORE]( [FEATURED BLOGS] [Super Mario Bros. video game theme song honored by Library of Congress (NPR Interview)]( The Super Mario Bros. theme music becomes the first game music preserved in the National Recording Registry of the Library of Congress. This article includes th... [How to Do Facebook Ads for Kickstarter (2023)]( With our live Kickstarter campaign ending soon, we have spent a total budget of less than $3000 for an overall Return on Investment of 2000%. [How acquiring Rovio empowers Sega to grow its IP and global games business]( The $776m acquisition of Angry Birds creator Rovio Entertainment will address its current weakness in mobile outside Japan, help it to grow its brands and launc... [Anatomy of a Game Music Track: Composing Music for Skyweaver]( Game composer Winifred Phillips breaks down a single piece of music from the TCG game Skyweaver, exploring in fine detail the track's structure and in-game func... [Building Big Games on Little Headsets]( Principle Graphics Engineer Ben Hopkins looks into the tools, tricks, and techniques used to bring Owlchemy Labs’ latest VR game Cosmonious High to the Que... [More Blogs »]( CONTEST: Win an All-Access Pass to GDC 2024 and help make a real change for the world's vibrant game community [Learn More]( [JOB LISTINGS FOR TODAY] Fred Rogers Productions: United States [Producer - Games & Websites]( Bladework games: United States [Senior Gameplay Engineer]( Bladework games: United States [Senior Gameplay Engineer]( University of Canterbury: New Zealand [Academic in Game Arts and Animation]( Mystery Game Studio: [Indie Game studio seeking game designer and developer.]( Chillchat: [Unreal Game Developer]( [RESOURCES] [Calling all game developers: create the new heroes we need to see today!]( This is a sponsored article by Dove. We know what you're thinking: "The brand known for its iconic beauty bar? What do they know about video games?" Please allow us a moment to explain: we've teamed up with friends in the games industry to help with this incredibly important mission [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [Xbox Game Studios brings game developers, producers, and team managers together at GDC in 2023]( At GDC 2023, Xbox Game Studios will share fresh perspectives and newfound insights on team managment, publishing partnerships, and studio culture. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Best Practices to Handle Performance and Out-of-Memory Issues on Mobile Builds in Unity]( We look into the best workarounds when reducing memory use, which include shaders, LODS, textures, and Asset Bundles, while dealing with OOM issues on mobile builds with Unity. [Are your creative workflows chaotic? You need better DAM]( Streamline your creative workflows so you can get to market faster with better games. Here's how. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=116611&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_05.23.23&sp_cid=48651&utm_content=Gama_NL_Game%20Developer%20Daily_05.23.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

Marketing emails from ubm.com

View More
Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2024 SimilarMail.