Plus, Put your trope down, flip it, and reverse it: Fulfilling and subverting archetypes in Romancelvania, Google fined $32 million in Korea over game exclusivity requirements, and more - [Game Developer Daily](?sp_aid=116032&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_04.11.23&sp_cid=48220&utm_content=Gama_NL_Game%20Developer%20Daily_04.11.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=275168ccab0942678c00d34a8f6569a3&elq=981b9d302ad64a3eb2c8188f934fb4bc&elqaid=116032&elqat=1&elqCampaignId=48220) April 11, 2023 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Put your trope down, flip it, and reverse it: Fulfilling and subverting archetypes in Romancelvania]( How contradicting everything they knew about mythical monsters proved a winning formula for The Deep End Games. [Google fined $32 million in Korea over game exclusivity requirements]( Korean regulator the KFTC claims Google sought to become dominant by preventing devs launching titles on a rival app marketplace. [Media Molecule ending live support for Dreams in September 2023]( The studio said it can no longer see a sustainable path forwards for its sprawling game creation platform. [Halo veteran Joseph Staten is moving on from Xbox Game Studios]( The missions change. They always do. [Generative AI might make interoperable game items more viable]( Developers in generative AI are eying how the tech could help items transfer between games. [More Stories »]( [FROM OUR SPONSORS] [FEATURED BLOGS]
[What âPlayer Poweredâ Means and Why Thatâs Important]( The final entry in a six-part series that attempts to define âPlayer Poweredâ (the mission of OtherSide Entertainment) and why itâs important to ... [GDC 2023 shines spotlight on family-oriented gaming and XR]( The 2023 Game Developers Conference (GDC) proved a showcase for many innovations and developments in the area of living room gaming experiences, which are now r... [AI takes center stage at GDC 2023 as Web3 loses its shine]( Generative AI was the biggest talking point of GDC 2023, but few commercial products have so far reached the market. Meanwhile the metaverse, last yearâs b... [Accessible, Not Utilitarian: Design for Everyone in Cosmonious High]( How Owlchemy Labs approached accessibility in Cosmonious High without sacrificing aesthetics or gameplay. [Digital games distribution is ripe for disruption]( Digital distribution has empowered a handful of platforms, but their grip on the market is starting to look more fragile. [More Blogs »]( ON-DEMAND: Poison in the Well: How a Small Portion of Players Causes So Much Toxicity in Games [WATCH NOW]( [JOB LISTINGS FOR TODAY] Digital Extremes: Canada
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Treyarch: United States
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[Lecturer or Assistant Professor]( [RESOURCES] [Stray: Giving character to a futuristic city]( Learn more about the unique environment art of the award-winning indie game Stray and how artists leveraged Adobe's Substance 3D tools to bring its city to life. [Xbox Game Studios brings game developers, producers, and team managers together at GDC in 2023]( At GDC 2023, Xbox Game Studios will share fresh perspectives and newfound insights on team managment, publishing partnerships, and studio culture. [What can soap teach you about gaming?]( This is a sponsored article by Dove, and you may well be wondering what on Earth we are doing cropping up on GameDeveloper.com. You may suspect it's another brand trying to force its way into the gaming scene but it turns out, we're on a bit of an important mission and if you have a couple of minutes to spare, we'll tell you why you should care about it. [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Why orchestration tools are crucial to the success of your multiplayer game]( Choosing the right tools and infrastructure partner can make or break your next multiplayer video game. Formulating the best strategy to choose your infrastructure partner for reliability, keep costs to a minimum, and most importantly, make your game a success by ensuring your player base stays online 24/7 requires planning during the development cycle. [Best Practices to Handle Performance and Out-of-Memory Issues on Mobile Builds in Unity]( We look into the best workarounds when reducing memory use, which include shaders, LODS, textures, and Asset Bundles, while dealing with OOM issues on mobile builds with Unity. [Credit Cards 101: Everything game developers need to know]( Learn everything you need to know about credit card processing in this free white paper. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=116032&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_04.11.23&sp_cid=48220&utm_content=Gama_NL_Game%20Developer%20Daily_04.11.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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