Plus, Neon White and designing for player creativity, Former Criterion leads establish new triple-A studio Fuse Games, and more -
Plus, Neon White and designing for player creativity, Former Criterion leads establish new triple-A studio Fuse Games, and more - [Game Developer Daily](?sp_aid=115632&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_03.16.23&sp_cid=47960&utm_content=Gama_NL_Game%20Developer%20Daily_03.16.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=d3c1896cbe5343f08c9af77ebf590d6e&elq=155dee6c90e0450282fd38bb6a46629a&elqaid=115632&elqat=1&elqCampaignId=47960) March 16, 2023 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Neon White and designing for player creativity]( Neon White is a parkour-based shootout through heaven, one where you sacrifice guns for powerful movement abilities. [Former Criterion leads establish new triple-A studio Fuse Games]( The UK studio has already received "significant funding" [What are the opportunities for devs making PlayStation VR2 games?]( We take a look at the PlayStation VR2, and examine what opportunities there are for developers on the platform. [The Rundown: What's happening with Microsoft's Activision Blizzard merger?]( A rolling rundown that explains what's going on with Microsoft's ongoing Activision Blizzard merger, detailing key headlines, the story so far, and where it cou... [Matthias Linda's seven year quest to make retro JRPG Chained Echoes]( How the solo developer made the JRPG of his dreams. [More Stories »]( [FROM OUR SPONSORS] [FEATURED BLOGS]
[Digital games distribution is ripe for disruption]( Digital distribution has empowered a handful of platforms, but their grip on the market is starting to look more fragile. [Games Can Make Statements â but Should They?]( Do you have a theme or issue you want to explore in your game? Do you want to tell players what you think about something? Well, donât. Telling people thin... [The Music of Jurassic World Primal Ops â Techniques for Game Composers]( Game composer Winifred Phillips discusses music composition techniques for her award-winning score to the Jurassic World Primal Ops video game. [How to Commission Music for Your Game]( A well-crafted musical score has the power to completely transform the player's gaming experience, adding depth, mood, and emotional impact to the game's world. [Opinion: The Harry Potter universe is not ours, it's hers]( There's no escaping J.K. Rowling's bigoted views and the shadow they cast on Hogwarts Legacy. [More Blogs »]( ON-DEMAND: Poison in the Well: How a Small Portion of Players Causes So Much Toxicity in Games [WATCH NOW]( [JOB LISTINGS FOR TODAY] Savvy Games Studios: Saudi Arabia
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Savvy Games Studios: Saudi Arabia
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Savvy Games Studios: Saudi Arabia
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NetEase Games: Canada
[Senior Gameplay Programmer]( [RESOURCES] [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Why orchestration tools are crucial to the success of your multiplayer game]( Choosing the right tools and infrastructure partner can make or break your next multiplayer video game. Formulating the best strategy to choose your infrastructure partner for reliability, keep costs to a minimum, and most importantly, make your game a success by ensuring your player base stays online 24/7 requires planning during the development cycle. [What can soap teach you about gaming?]( This is a sponsored article by Dove, and you may well be wondering what on Earth we are doing cropping up on GameDeveloper.com. You may suspect it's another brand trying to force its way into the gaming scene but it turns out, we're on a bit of an important mission and if you have a couple of minutes to spare, we'll tell you why you should care about it. [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Best Practices to Handle Performance and Out-of-Memory Issues on Mobile Builds in Unity]( We look into the best workarounds when reducing memory use, which include shaders, LODS, textures, and Asset Bundles, while dealing with OOM issues on mobile builds with Unity. [Are your creative workflows chaotic? You need better DAM]( Streamline your creative workflows so you can get to market faster with better games. Here's how. [The power of Discord in community management]( What is it that makes Discord such a prime location? Why are communities drawn to it? What does the platform offer that makes it so compelling and unique? [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=115632&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_03.16.23&sp_cid=47960&utm_content=Gama_NL_Game%20Developer%20Daily_03.16.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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