Newsletter Subject

Stalker 2 developer GSC Game World warns of leaks after cyberattack

From

ubm.com

Email Address

GameDeveloper@info.gdcevents.com

Sent On

Mon, Mar 13, 2023 05:21 PM

Email Preheader Text

Plus, How Dome Keeper focuses on systems that feed into one another, Google's post-Stadia plan? Help

Plus, How Dome Keeper focuses on systems that feed into one another, Google's post-Stadia plan? Helping live service publishers find their groove, and more - Plus, How Dome Keeper focuses on systems that feed into one another, Google's post-Stadia plan? Helping live service publishers find their groove, and more - [Game Developer Daily](?sp_aid=115564&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_03.13.23&sp_cid=47919&utm_content=Gama_NL_Game%20Developer%20Daily_03.13.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=44a2b221a4e84e7d810c5af972a21b3f&elq=e1832b82eb9b46f781c7d3965b4307bd&elqaid=115564&elqat=1&elqCampaignId=47919) March 13, 2023 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [How Dome Keeper focuses on systems that feed into one another]( Dome Keeper asks players to split their time between mining for ore and defending their fragile planetary base from creatures that don't want them there. [Google's post-Stadia plan? Helping live service publishers find their groove]( The company believes it's best placed to succeed when supporting others. [Stalker 2 developer GSC Game World warns of leaks after cyberattack]( "We have been enduring constant cyberattacks for more than a year now." [Fortnite's new season doesn't support Windows 7 or 8]( Epic says limited bandwidth and concerns over security flaws led to the choice of ending support. [Turning relationship memories into mysterious puzzles with Mind Diver]( Mind Diver buries a mystery in someone's memories, tasking you with diving into someone's past experiences to get a lead on a missing person. [More Stories »]( [FROM OUR SPONSORS] [FEATURED BLOGS] [Digital games distribution is ripe for disruption]( Digital distribution has empowered a handful of platforms, but their grip on the market is starting to look more fragile. [Games Can Make Statements – but Should They?]( Do you have a theme or issue you want to explore in your game? Do you want to tell players what you think about something? Well, don’t. Telling people thin... [The Music of Jurassic World Primal Ops – Techniques for Game Composers]( Game composer Winifred Phillips discusses music composition techniques for her award-winning score to the Jurassic World Primal Ops video game. [How to Commission Music for Your Game]( A well-crafted musical score has the power to completely transform the player's gaming experience, adding depth, mood, and emotional impact to the game's world. [Opinion: The Harry Potter universe is not ours, it's hers]( There's no escaping J.K. Rowling's bigoted views and the shadow they cast on Hogwarts Legacy. [More Blogs »]( ON-DEMAND: Poison in the Well: How a Small Portion of Players Causes So Much Toxicity in Games [WATCH NOW]( [JOB LISTINGS FOR TODAY] NetEase Games: China [Game Artist (Animator / Environment Concept / Character Concept)]( NetEase Games: China [Game Designer (System / Combat / Level / Narrative / Numerical)]( NetEase Games: China [Game Programmer(Client / Client Engine / Technical Artist)]( NetEase Games: Canada [Senior or Lead Technical Designer]( IllFonic: [Lead Technical Artist]( Rensselaer Polytechnic Institute: United States [Non-Tenure Track Lecturer in Game Design]( [RESOURCES] [How proactive voice moderation can solve gaming's toxicity crisis]( Toxicity in online games and platforms continues to grow. With every harmful interaction, community sentiment declines and players are more likely to churn. Proactive voice moderation solves these challenges by detecting toxicity and helping teams respond in real-time. [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Why orchestration tools are crucial to the success of your multiplayer game]( Choosing the right tools and infrastructure partner can make or break your next multiplayer video game. Formulating the best strategy to choose your infrastructure partner for reliability, keep costs to a minimum, and most importantly, make your game a success by ensuring your player base stays online 24/7 requires planning during the development cycle. [What can soap teach you about gaming?]( This is a sponsored article by Dove, and you may well be wondering what on Earth we are doing cropping up on GameDeveloper.com. You may suspect it's another brand trying to force its way into the gaming scene but it turns out, we're on a bit of an important mission and if you have a couple of minutes to spare, we'll tell you why you should care about it. [How Innovative Games are Engaging Players with Agora's Real-Time Engagement Solutions]( See how you can use RTE (Real Time Engagement) to elevate your game and create more engaging gaming experiences. [How Game Companies Can Go Beyond Basic Analytics]( Learn how you can drastically increase user adoption and other key metrics by automating, modeling, and visualizing PlayFab data [Innovate like the industry's biggest names — Version control game development best practices]( Spons.: Read this eBook and learn how Epic Games, The Chinese Room, Cloud Imperium Games, and more use version control. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=115564&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_03.13.23&sp_cid=47919&utm_content=Gama_NL_Game%20Developer%20Daily_03.13.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

Marketing emails from ubm.com

View More
Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2024 SimilarMail.