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Virtuos' Jake DiGennaro discusses the past and future of co-development

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Plus, The birth and death of Budcat Creations, Iowa's first Triple-A game studio, This Game Boy-era

Plus, The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio, This Game Boy-era design choice deserves a comeback, and more - [Game Developer Daily](?sp_aid=114543&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_01.12.23&sp_cid=47288&utm_content=Gama_NL_Game%20Developer%20Daily_01.12.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=4ca5fdeb1a384cdaaa8deee721097b35&elq=d745154765d14d9ba440272c4ae65b0d&elqaid=114543&elqat=1&elqCampaignId=47288) January 12, 2023 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [The birth and death of Budcat Creations, Iowa's first (and only) Triple-A game studio]( Sadly, extinction is often cheaper than evolution in the video game industry. Iowa's Budcat Creations, famous for its work on Guitar Hero spinoffs, proves this. [Massachusetts senator Elizabeth Warren backs Proletariat's unionization efforts]( Getting a backing from your senator is certainly something. [Virtuos' Jake DiGennaro discusses the past and future of co-development]( Virtuos chief revenue officer Jake DiGennaro discusses the impact of co-development on the video game industry. [This Game Boy-era design choice deserves a comeback]( Old games always have good lessons for modern designers?here's one you may have missed. [Deep Dive: Altruism in online multiplayer video games with Kind Words and Sky: Children of the Light]( Building a positive community is about more than moderation tools. What happens when we design for empathy? [More Stories »]( [FROM OUR SPONSORS] [FEATURED BLOGS] [This Game Boy-era design choice deserves a comeback]( Old games always have good lessons for modern designers—here's one you may have missed. [The Big Index 2023: Articles for Game Music Composers]( Game composer Winifred Phillips offers in-depth resource list of articles for game composers. Topics include dynamic music, VR, composition & production, busine... [Over 10 million people downloaded the Meta Quest app in 2022]( A new report from Omdia looks at download trends of the The Meta Quest app in 2022, which was up overall by 27% on 2021. [The Importance of "One New Thing"]( Success criteria come in all shapes and sizes. This time, I talk about the need to offer players something unique, something they haven’t experienced befor... [Narrative in trailers, cutscenes and cinematics (for the game music composer)]( Emphasizing narrative using game music - 4th in an article series on music for trailers, cutscenes, & cinematics, by composer Winifred Phillips. [More Blogs »]( ON-DEMAND: Poison in the Well: How a Small Portion of Players Causes So Much Toxicity in Games [WATCH NOW]( [JOB LISTINGS FOR TODAY] Microsoft: Canada [Lead Technical Animator – Gears of War – The Coalition]( Microsoft: Canada [Sr Multiplayer Designer – Gears of War – The Coalition]( Microsoft: Canada [Senior VFX Artist]( Digital Extremes: Canada [Senior Product Marketing Manager]( Digital Extremes: Canada [Senior Gameplay Programmer]( Fast Travel Games: Sweden [Social Media / Community Manager]( [RESOURCES] [Using the Unity Memory Profiler to Troubleshoot Out-of-Memory Issues]( How to efficiently resolve memory leaks, reduce ANRs, hangs and crashes, and optimize game loading times before they ruin game performance and experience. [Best Practices to Handle Performance and Out-of-Memory Issues on Mobile Builds in Unity]( We look into the best workarounds when reducing memory use, which include shaders, LODS, textures, and Asset Bundles, while dealing with OOM issues on mobile builds with Unity. [Unreal Engine 5 from an artist's perspective]( Spons: If you could create worlds with infinite detail and lighting, what would you make? And how would you go about doing it? Here are some of the things I’ve experienced as a developer, and where the technology is headed. [The power of Discord in community management]( What is it that makes Discord such a prime location? Why are communities drawn to it? What does the platform offer that makes it so compelling and unique? [New NVIDIA technology for game developers announced at GDC]( Spons. Omniverse for Developers, Kickstart RT, and GeForce NOW Tools for PlayTesting make it easier to build and collaborate. [PopcornFX makes its products and services more accessible and open]( Spons.: PopcornFX is opening all its plugins source code (O3DE, UE4, UE5, Unity) on Github and introduces a brand new Marketplace to offer High-Quality VFX content at a fair price. [Best practices learned in virtual game development in a Covid-19 world]( Spons. As game development teams around the world attempted to figure out how to work amidst unexpected shifts caused by the pandemic, these student teams overcame--and excelled. Here's what they learned. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=114543&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_01.12.23&sp_cid=47288&utm_content=Gama_NL_Game%20Developer%20Daily_01.12.23&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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