Plus: An interview with the team of Witchy Life Story, Saber's new chief narrative officer discusses good game storytelling and more - [Game Developer Daily](?sp_aid=114043&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_12.07.22&sp_cid=46956&utm_content=Gama_NL_Game%20Developer%20Daily_12.07.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=66217dba2cf84dfc9767f5d2ec760c37&elq=b7f189467880421db80cc87c1fd39fe2&elqaid=114043&elqat=1&elqCampaignId=46956) December 07, 2022 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [The technical logistics of designing a diverse character creator in Witchy Life Story]( In the second part of our interview, the developers explain how they streamlined the process while staying true to their design values. [Character creators are more important than ever: An interview with the team of Witchy Life Story]( In the first part of our interview, the developers explain why character creators are integral to building a diverse audience. [Microsoft pledges to bring Call of Duty to Nintendo platforms for the next decade]( The Xbox maker made the pledge after some regulators took issue with its proposed acquisition of Activision Blizzard. [Layoffs at CD Projekt mobile studio as The Witcher: Monster Slayer shuts down]( "Moving forward, we plan to roll Spokko into CD Projekt Red." [Saber's new chief narrative officer discusses good game storytelling]( Evil Dead: The Game developer Saber Interactive has a new chief narrative officer: Craig Sherman. We discussed why studios might need this kind of role. [More Stories »]( [FROM OUR SPONSORS] [FEATURED BLOGS]
[Here's why Beacon Pines' branching structure is brilliant]( Beacon Pines' branching narrative makes the most out of dramatic irony. [Postmortem: My Hot Girlfriend]( Lessons learned from making a tiny point and click adventure game in Unity and Yarn Spinner: about a temperature sensitive queer couple and a lot of sparkling w... [A Note from the New Editor-in-Chief]( A quick note from Game Developer's new Editor-in-Chief, Danielle Riendeau! [Identity in trailers, cutscenes and cinematics (for the game music composer)]( Emphasizing brand identity using game music - 3rd in an article series on music for trailers, cutscenes, and cinematics, by composer Winifred Phillips. [Op-ed: The problem with Somerville (or the fine art of telling me what to do)]( Somerville is a beautiful title, but one that proves freedom can be a pitfall. [More Blogs »]( WEBINAR: Make Better Game Art, Faster [REGISTER NOW](Make Better Game Art, Faster?sp_aid=114043&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_12.07.22&sp_cid=46956&utm_content=Gama_NL_Game%20Developer%20Daily_12.07.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [JOB LISTINGS FOR TODAY] Sword and Wand, Inc:
[Senior Level Designer](
Anne Arundel Community College: United States
[Instructor/Assistant Professor, Game Art]( Treyarch: United States
[Senior Level Designer (Zombies) - Treyarch](
Innogames: Germany
[VIP Account Manager]( New Jersey Institute of Technology (NJIT): United States
[Assistant/Associate Professor in Digital Design](
Easy Day Studios:
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