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Design lessons from the making of Marvel's Midnight Suns

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Plus, Google honors Jerry Lawson with game-making Doodle game, NLRB quashes Activision Blizzard prot

Plus, Google honors Jerry Lawson with game-making Doodle game, NLRB quashes Activision Blizzard protests over GWA Albany union vote - - [Game Developer Daily](?sp_aid=113959&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_12.02.22&sp_cid=46898&utm_content=Gama_NL_Game%20Developer%20Daily_12.02.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=822b769f3fb74404911926c54f750739&elq=65ff53ff78aa4765bbb4210c76930af3&elqaid=113959&elqat=1&elqCampaignId=46898) December 02, 2022 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Design lessons from the making of Marvel's Midnight Suns]( Marvel's Midnight Suns director Jake Solomon shares key lessons from Firaxis' journey to ship Marvel's Midnight Suns. [Google honors Jerry Lawson with game-making Doodle game]( To honor Jerry Lawson's birthday, the daily Google Doodle lets players create their own games and play through milestones of his life. [Dreaming of streaming: Why Ustwo brought Desta: The Memories Between to Netflix Games]( Ustwo explains how working with Netflix allowed it to realize its ambitions for Desta: The Memories Between. [Nintendo is sorry for making players suffer through Pokémon Scarlet and Violet]( Gotta patch 'em all! [NLRB quashes Activision Blizzard protests over GWA Albany union vote]( Update: GWA Albany said the U.S. publisher has failed to "silence" its union. [More Stories »]( [FROM OUR SPONSORS] [FEATURED BLOGS] [Postmortem: My Hot Girlfriend]( Lessons learned from making a tiny point and click adventure game in Unity and Yarn Spinner: about a temperature sensitive queer couple and a lot of sparkling w... [A Note from the New Editor-in-Chief]( A quick note from Game Developer's new Editor-in-Chief, Danielle Riendeau! [Identity in trailers, cutscenes and cinematics (for the game music composer)]( Emphasizing brand identity using game music - 3rd in an article series on music for trailers, cutscenes, and cinematics, by composer Winifred Phillips. [Op-ed: The problem with Somerville (or the fine art of telling me what to do)]( Somerville is a beautiful title, but one that proves freedom can be a pitfall. [What does "player powered" mean? Knowing what success looks like and the importance of having a mission]( Over the next few weeks, in a series of short posts, I'd like to tell you why I do what I do and why I think it's important or, at least as important as anythin... [More Blogs »]( WEBINAR: Make Better Game Art, Faster [REGISTER NOW](Make Better Game Art, Faster?sp_aid=113959&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_12.02.22&sp_cid=46898&utm_content=Gama_NL_Game%20Developer%20Daily_12.02.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [JOB LISTINGS FOR TODAY] Treyarch: United States [Senior Level Designer (Zombies) - Treyarch]( Innogames: Germany [VIP Account Manager]( New Jersey Institute of Technology (NJIT): United States [Assistant/Associate Professor in Digital Design]( Easy Day Studios: [Unity Dev Needed for Small Contract Tasks - Hourly]( Indiana University: United States [Lecturer/Senior Lecturer/Professor of Practice in Game Design]( Treyarch: United States [External Development Coordinator (Vehicles) - Treyarch]( [RESOURCES] [It's never too early to add LiveOps to your game]( In the era of games as a community, LiveOps can help game studios and publishers of all sizes gain valuable insights into their player base and identify actionable opportunities for growing their audience and revenue. [Best practices learned in virtual game development in a Covid-19 world]( Spons. As game development teams around the world attempted to figure out how to work amidst unexpected shifts caused by the pandemic, these student teams overcame--and excelled. Here's what they learned. [Women in games: How colleges can help diversify the industry]( College and university game art programs can help diversify the game industry; young women who have graduated from a college game art program to begin a career in games exemplify how. [More than a thousand words: Integrating story into art]( Sponsored: 1518's Michael Casalino explains how artwork can be used to enhance a game's storytelling. [How I learned to stop worrying and love the cloud]( Sponsored: Bruce Grove, CEO of Polystream, shares his view on why cloud-native metaverse experiences are important for the future of the industry. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=113959&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_12.02.22&sp_cid=46898&utm_content=Gama_NL_Game%20Developer%20Daily_12.02.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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