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Take $200 off any course ❄️

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mlns='> Registration extended to Monday! Having trouble viewing this email? Registration Deadline Ex

mlns='> Registration extended to Monday! Having trouble viewing this email? [View Web Version]( [GDC Masterclass | Nov. 3-4 & Dec 8-9, 2022] [LEARN MORE]( [REGISTER NOW]( [OVERVIEW]( [GDC NEWS]( Registration Deadline Extended through Monday! Register by Monday, December 5 and take $200 off any course below. Use code MC-FALL-200 when you register. [Use code MC-FALL-200]( [Building Excellent Teams and Culture in Game QA (with Anthony Price)]( [Anthony Price]( December 8-9, 2022 8 am-12 pm PT QA teams are vital to the success of video games, and building a great QA team requires more than a one-size-fits-all approach. This class will introduce ways to identify the needs of the studio, company, and project, and build a QA team that fits within those goals. [LEARN MORE »]( [The Many Faces of Level Design (with Christopher Totten)]( December 9, 2022 9 am-5 pm PT When people think of level design, they usually think about big 3D worlds in the most powerful new engines, but it’s possible to practice your level design skills outside of these technically intensive environments. [LEARN MORE »]( [Chris Totten]( [Community: From Manager to Director: The Evolution will be Internalized (with Stephanie Bayer)]( [Stephanie Bayer]( December 8-9, 2022 10 am-2 pm PT Practical and tactical ways to take your Community Manager career to the next level with the goal of becoming a leader within the Community Management field -- but with plenty of good (and bad puns) & portmanteaus because it's still video games right!? [LEARN MORE »]( [Engagement Using Matchmaking and Ranking in Competitive Multiplayer Games (with Josh Menke)]( December 8-9, 2022 9 am-1 pm PT Learn how engaging players with matchmaking requires correctly balancing a player’s perception of playability, fairness, latency, wait time, and other variables for each activity a game provides. [LEARN MORE »]( [Josh Menke]( [Psychology and Game UX (with Celia Hodent, PhD)]( [Celia Hodent, PhD]( December 8-9, 2022 8 am-12 pm PT Experiencing a game happens in the player's mind. This is why understanding the human brain (especially its limitations) while it is perceiving and interacting with a game is paramount to accomplish faster and more efficiently your developers' goals. [LEARN MORE »]( [Certified Agile Leadership-Essentials (with Clinton Keith)]( December 8, 2022 8 am-4 pm PT The adoption of agile approaches to game development has spread throughout the industry. Still, very few studios have been entirely successful in transforming their organization to become quickly responsive to change and creating an environment where employees use their full creative and productive potential. [LEARN MORE »]( [Clinton Keith]( [LEARN MORE]( [REGISTER NOW]( [Facebook]( [Twitter]( [YouTube]( [Facebook]( [Game Developers Conference®]( c/o Informa Tech Informa Tech Holdings LLC | Registered in the United States with number 7418737 | 605 Third Ave., 22nd Floor, New York, New York 10158, USA This email was sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy]( | [Unsubscribe]( Copyright © 2022 Informa Tech Holdings LLC. All Rights Reserved. [Informa Tech](

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