Newsletter Subject

Blizzard apologizes for Overwatch 2 launch issues, amends botched SMS Protect

From

ubm.com

Email Address

GameDeveloper@nw.nwsltechwebresources.com

Sent On

Thu, Oct 6, 2022 07:57 PM

Email Preheader Text

Plus expert advice on crisis managment comms, and more - October 06, 2022 ? JUMP TO ? | | | Play

Plus expert advice on crisis managment comms, and more - [Game Developer Daily](#) October 06, 2022 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Marvel's Spider-Man Remastered update lets players link Steam and PSN accounts]( PlayStation's new account linking system lets it integrate Steam into its larger PSN ecosystem. [Registration is now open for GDC 2023, grab your pass now]( The 37th annual Game Developers Conference takes place March 20-24, 2023 and will deliver the industry's greatest source of content and connections?with plent... [A crash course in crisis management (for all creatives)]( Community development manager and GDC Masterclass instructor Stephanie Bayer tells stories about how to survive your darkest hours in game development. [Bandai Namco Europe becomes majority shareholder in Park Beyond dev Limbic]( Limbic and Bandai Namco Europe have been collaborating together on the park management sim. [Blizzard apologizes for Overwatch 2 launch issues, amends botched SMS Protect]( The studio said it will strive to hold itself "to a higher standard." [More Stories »]( [FROM OUR SPONSORS] [NVIDIA Announces Evolutionary Neural Graphics and Ray Tracing Technology For Game Developers]( At GTC, NVIDIA revealed next-generation neural graphics and ray tracing alongside the GeForce RTX 40 Series GPUs. The latest software innovations include the latest version of NVIDIA DLSS and RTX Path Tracing, a brand new SDK that ensures accurate lighting production. [FIND OUT MORE]( [FEATURED BLOGS] [The death of Google Stadia was not inevitable]( It didn't have to go this way. [Games and game tools are becoming more frictionless. Is that a bad thing?]( Games and game-making software are becoming smoother than ever. Maybe they need a little more grit. [Characterization in trailers, cutscenes and cinematics (for the game music composer)]( Supporting characterization with linear compositions - 1st in a 4-part series on music for trailers, cutscenes and cinematics, by game composer Winifred Phillip... [Building Invasion Mode for Sniper Elite 5]( Invasion Modes, though popular, are not one-size-fits-all. Here's how Rebellion made it work for Sniper Elite 5. [Gamescom 2022: New challengers to the fore as traditional players scale back]( Omdia analysts discuss key trends at Gamescom 2022 including the reduced presence of key console players, accelerating interest in the role advertising is poise... [More Blogs »]( On-Demand: How Real-Time Engagement Drives Retention in Gaming & Virtual Spaces [WATCH NOW]( [JOBS LISTINGS FOR TODAY] [RESOURCES] [Google's 2022 PC & Console Insights Report highlights what's important to players]( Read Google's latest insights report that seeks to help game developers grow their game throughout the entire game development lifecycle with useful PC & console player insights. [Are your creative workflows chaotic? You need better DAM]( Streamline your creative workflows so you can get to market faster with better games. Here's how. [Learn how to build a career in Game Business and Esports]( Read how Full Sail University's Game Business & Esports Bachelor of Science degree program prepares students to launch careers in the gaming and esports industries. [It's never too early to add LiveOps to your game]( In the era of games as a community, LiveOps can help game studios and publishers of all sizes gain valuable insights into their player base and identify actionable opportunities for growing their audience and revenue. [How can devs use predictive analytics to drive mobile conversions and boost revenue?]( Register for this free webinar to learn how looking into gamers' future with predictive analytics offers mobile developers a data-focused, proactive approach -- and a competitive edge. [Unreal Engine 5 from an artist's perspective]( Spons: If you could create worlds with infinite detail and lighting, what would you make? And how would you go about doing it? Here are some of the things I’ve experienced as a developer, and where the technology is headed. [Best practices learned in virtual game development in a Covid-19 world]( Spons. As game development teams around the world attempted to figure out how to work amidst unexpected shifts caused by the pandemic, these student teams overcame--and excelled. Here's what they learned. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=113013&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_10.06.22&sp_cid=46288&utm_content=Gama_NL_Game%20Developer%20Daily_10.06.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

Marketing emails from ubm.com

View More
Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Sent On

30/05/2024

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2024 SimilarMail.