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Narrative mapping and simultaneous storytelling in Wayward Strand

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ubm.com

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GameDeveloper@nw.nwsltechwebresources.com

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Thu, Sep 15, 2022 07:45 PM

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How Ghost Pattern negotiated player agency with multiple branching narratives September 15, 2022 ?

How Ghost Pattern negotiated player agency with multiple branching narratives [Game Developer Daily](#) September 15, 2022 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Overwatch 1 will permanently shut down on October 2, confirms Blizzard]( After October 2, Overwatch 1 will be permanently replaced by its free-to-play sequel. [Developer Ruckus Games, from ex-Gearbox and Riot devs, receives $5.5 million in funding]( Formed in 2021, Ruckus Games has received a new round of funding that'll go towards the development of its unannounced debut title. [Deep Dive: Narrative mapping and simultaneous storytelling in Wayward Strand]( How Ghost Pattern negotiated player agency with the multiple branching narratives of Wayward Strand. [Inside Maxis' approach to navigating development challenges in The Sims 4]( Maxis vice president of creative Lyndsay Pearson explores how The Sims 4 team overcomes tech debt, and approaches diversity-minded changes. [The Sims 4 is going free-to-play in October]( With the base game free on PC, Mac, and console, EA stands to bolster The Sims 4's already strong playerbase (and vastly expand the market for the game's... [More Stories »]( [FROM OUR SPONSORS] [Google's 2022 PC & Console Insights Report highlights what's important to players]( Read Google's latest insights report that seeks to help game developers grow their game throughout the entire game development lifecycle with useful PC & console player insights. [FIND OUT MORE]( [FEATURED BLOGS] [Characterization in trailers, cutscenes and cinematics (for the game music composer)]( Supporting characterization with linear compositions - 1st in a 4-part series on music for trailers, cutscenes and cinematics, by game composer Winifred Phillip... [Building Invasion Mode for Sniper Elite 5]( Invasion Modes, though popular, are not one-size-fits-all. Here's how Rebellion made it work for Sniper Elite 5. [Gamescom 2022: New challengers to the fore as traditional players scale back]( Omdia analysts discuss key trends at Gamescom 2022 including the reduced presence of key console players, accelerating interest in the role advertising is poise... [Which time of year should you release your game?]( We bring some data to the table, handily. [This game used TikTok to get 120m views, 60k Steam wishlists!]( And its Kickstarter hasn't even launched yet, folks... [More Blogs »]( ON-DEMAND: How Real-Time Engagement Drives Retention in Gaming & Virtual Spaces [WATCH NOW]( [JOBS LISTINGS FOR TODAY] Cryptic Studios: United States [Staff Core Software Engineer]( Cryptic Studios: United States [Staff Infrastructure Software Engineer]( NYU: United States [Assistant Arts Professor, Game Design]( Sony PlayStation: United States [Sr. UI Tools Programmer]( Sony PlayStation: United States [Sr. Online Programmer]( EC Innovations Inc: Canada [Senior Business Development Manager]( [RESOURCES] [Are your creative workflows chaotic? You need better DAM]( Streamline your creative workflows so you can get to market faster with better games. Here's how. [Learn how to build a career in Game Business and Esports]( Read how Full Sail University's Game Business & Esports Bachelor of Science degree program prepares students to launch careers in the gaming and esports industries. [It's never too early to add LiveOps to your game]( In the era of games as a community, LiveOps can help game studios and publishers of all sizes gain valuable insights into their player base and identify actionable opportunities for growing their audience and revenue. [How can devs use predictive analytics to drive mobile conversions and boost revenue?]( Register for this free webinar to learn how looking into gamers' future with predictive analytics offers mobile developers a data-focused, proactive approach -- and a competitive edge. [Unreal Engine 5 from an artist's perspective]( Spons: If you could create worlds with infinite detail and lighting, what would you make? And how would you go about doing it? Here are some of the things I’ve experienced as a developer, and where the technology is headed. [The power of Discord in community management]( What is it that makes Discord such a prime location? Why are communities drawn to it? What does the platform offer that makes it so compelling and unique? [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=112665&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.15.22&sp_cid=46076&utm_content=Gama_NL_Game%20Developer%20Daily_09.15.22&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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