[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] August 24, 2021 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Gamasutra is becoming Game Developer]( The time has come to respectfully lay to rest the name Gamasutra, a title that's been around for nearly 25 years and has become known as a leading resource and... [California accuses Activision Blizzard of stonewalling suit, shredding documents]( The California DFEH has filed an update to its lawsuit against Activision Blizzard, accusing the company of stonewalling the state regulator and shredding docu... [Facebook Gaming has reopened its Black Gaming Creator Program]( Facebook Gaming has reopened applications to its Black Gaming Creator Program to a second wave of streamers. [EA will let devs use accessibility tech like Apex Legends' ping system for free]( EA is letting other developers use some of its accessible game technologies, like Apex Legends' ping system, for free. [Deadline approaches for GDC 2022 Core Concepts talk submissions]( Prospective speakers have until August 31, 2021 at 11:59pm PT to send in their submissions for GDC 2022. [More Stories »]( [FROM OUR SPONSORS] [Using Passwordless Authentication for safe and convenient login (Spons.)]( As password leaks in the games industry become increasingly common, it's never been more important to secure your players' data. Here's what developers need to know about Passwordless Authentication. [FIND OUT MORE]( [FEATURED BLOGS]
[How do you discover when people find your game?]( When it comes to planning and monitoring social media, your Steam page, and websites for discovery success, what tools should you use? We look at some potential... [Runtime curve generation with the help of Scriptable Objects]( Constructing template-based curved trajectories. [About Narration In Games]( A sneak peak into narratology applied to games. [Addressing Crunch: The Games Industry's Worst Practice]( In this research paper, I compile causes of crunch to better understand the reasons many developers find themselves overworking. I then address the causes outli... [Deep dive: how Shapez.io went from web game to $1 million Steam hit]( How did web game Shapez.io end up grossing $1 million on Steam? We look at its route to success in this data heavy deep-dive. [More Blogs »]( ON-DEMAND: Personalizing the Gaming Experience with Redis - Social Graphs, Matchmaking, Analytics, and More [WATCH NOW]( [JOBS LISTINGS FOR TODAY] Kythera AI: United Kingdom
[Senior Unity AI Developer (C#, C++)](
Insomniac Games: United States
[Systems Designer]( Insomniac Games: United States
[VFX Manager](
Arkane Studios: United States
[Open World Level Designer]( Square Enix Co., Ltd.: Japan
[Experienced Game Developer](
Mountaintop Studios: United States
[Engineering Manager]( [RESOURCES] [How StackPath's edge computing can help game devs succeed (sponsored)]( Sponsored: Gamasutra speaks with StackPath CMO Nathan Huey who explains how StackPath's edge computing can help game studios, publishers, and tech providers the means to deliver top-tier network performance to their customers. [Gaming in a Pandemic - Inside Akamai's latest SOTI Research report]( Sponsored: SOTI Research: Gaming in a Pandemic digs into the numbers behind 2020's video game criminal attacks, reveals the preferred attack methods, and looks at the rise in phishing as a service kits aimed at separating gamers from their money. [Gaining observability over multiplayer games]( Sponsored: A studio can gain a level of comfort by logging in to a server dashboard and getting metrics on the state of your multiplayer game launch. But it isnâÂÂt always as easy as that. [How experimenting with scale and simulation helped Midwinter find the fun with Scavengers]( Sponsored: For game designers, 'finding the fun' is a serious undertaking. The question is: how do you create a retentive, rewarding experience that gamers connect with and come back to, over and over again? [One-quarter of developers say their studio is not working on D&I initiatives]( One quarter of GDC State of the Industry respondents indicated their companies are not currently investing in D&I initiatives. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( [UNSUBSCRIBE](
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