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'Anything can be a game': The intriguing views within Chasing Light

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ubm.com

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Thu, Jun 3, 2021 08:04 PM

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| | | "Now is the time to deal with games inclusively. Anything can be a game, and people must be to

[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] June 03, 2021 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] ['Anything can be a game': The intriguing views within Chasing Light]( "Now is the time to deal with games inclusively. Anything can be a game, and people must be tolerant about it." says Bae Sang Hyun, developer of the Nuovo Awar... [Astro's Playroom developer Team Asobi is the newest internal PlayStation Studio]( Sony has officially inducted Astro's Playroom developer Team Asobi into its family of internal PlayStation Studios. [Riot Games plans to join in on the mobile FPS boom with a mobile version of Valorant]( Riot Games is bringing its free-to-play competitive FPS Vaolrant to mobile and joining a growing list major developers taking their shooters from consoles and ... [Knockout City hits 5 million players during ten-day free trial]( EA and Velan Studios' extreme dodgeball brawler Knockout City has attracted the attention of at least 5 million players during a free event spanning the first ... [How does the 'Drivatar' system in Forza actually work?]( The 'Drivatar' system is designed to reproduce how people race in the Forza series. But how does it actually work? [More Stories »]( [FROM OUR SPONSORS] [Focus on the magic: How we found the freedom to create Scavengers (Sponsored)]( "One of our guiding philosophies was to find technologies to help accelerate our development. Tools that could let us focus on the magic of creating gameplay." [FIND OUT MORE]( [FEATURED BLOGS] [Gacha: A 2021 Detailed Guide for Beginners.]( Gachas account for a significant part of the hard currency spent of any game that includes such mechanic yet there is little information about the types of gach... [Ubisoft announces that it will develop free-to-play triple-A games: Has the French publisher gone mad or visionary?]( On May 11th, 2021, Ubisoft announced that it plans to develop free-to-play triple-A in order to rely less on the premium business model. Is Ubisoft taking a rea... [The Two Sides of Doom Eternal]( I recently went through the entirety of Doom Eternal and I wanted to share my thoughts on specifically how the two DLCS offer two sides of the same experience. [Sony's PlayStation strategy - exposed!]( Let's take a deeper look into Sony’s platform and content strategy, as the company orients itself even more singlemindedly around its video game IP and sub... [Yvora: Starting your own Game Studio]( Yvora is a video games startup created by an IT industry veteran. We have big plans, and wanted to share our experiences with other game developers… beginn... [More Blogs »]( [JOBS LISTINGS FOR TODAY] Yacht Club Games: United States [Mid-Senior Gameplay Programmer]( Infinity Ward / Activision: United States [Expert Gameplay Engineer]( Treyarch / Activision: United States [Senior Gameplay Engineer - Treyarch]( Treyarch / Activision: United States [Senior Test Automation Engineer]( Insomniac Games: United States [Design Manager]( innogames: Germany [Game Designer - Elvenar - Event Design Live Ops]( [RESOURCES] [Ready Player, Everyone? Finding long-term success in gaming and esports]( Sponsored: With gaming and esports experiencing a boom in 2020, how can we ensure that we’re setting up gaming and esports for long-term success? Read on to learn about the emerging technologies and trends leading these industries into the future. [GDC State of the Industry: Devs irked by 30 percent storefront revenue cuts]( The ninth annual survey of more than 3,000 game industry professionals reflects improved work-life balance and creativity after more than a full year of remote work. [Sponsored: A practical guide to game dev success in gaming and esports]( Developers and publishers must weigh several key network infrastructure and connectivity considerations, which can often make a huge difference in the success and profitability of a title. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( [UNSUBSCRIBE]( Gamasutra c/o Informa Tech Game Network 303 Second Street, South Tower, 9th floor, Suite 900 San Francisco, CA 94107 You have subscribed as: {EMAIL}. You have received this email because you have previously expressed interest in receiving E-Mail Newsletters from Gamasutra.com. © Informa Tech 2021. All Rights Reserved. [Privacy Policy]( [Informa Tech](

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