[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] April 07, 2021 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Opinion: Six Days in Fallujah tramples over the human cost of the Iraq War]( The surprise revival of Six Days in Fallujah risks justifying the violence against the Iraqi people in the name of entertainment, writes Bryant Francis.... [Steamworks expands marketing tools with open beta for UTM traffic analytics]( Valve is adding Urchin Tracking Module analytics to Steamworks to help developers better measure the effectiveness of marketing efforts that direct players tow... [Threes creator forms new studio Vodeo Games to create 'cozy-crunchy' experiences]( Threes creator Asher Vollmer has founded a new studio called Vodeo Games with the aim of delivering annual releases that offer a "cozy-crunchy experienc... [Embracer completes $1.38 billion acquisition of Borderlands dev Gearbox]( Embracer Group has completed its $1.38 billion purchase of Borderlands and Brothers in Arms developer Gearbox Entertainment. [Blog: Out of Weakness, Strength - The Three Ds of Narrative Design]( An analysis of what makes for compelling storytelling in games, and a proposed set of guidelines for maximizing the intrinsic advantages of video game narratio... [More Stories »]( [FROM OUR SPONSORS] [Sponsored: A practical guide to game dev success in gaming and esports]( Developers and publishers must weigh several key network infrastructure and connectivity considerations, which can often make a huge difference in the success and profitability of a title. [FIND OUT MORE]( [FEATURED BLOGS]
[Love Letter to Cyberpunk 2077]( How Cyberpunk 2077's narrative subtlety and atmospheric world-building drives one of the best game experiences I've ever had. [Charles Games, Year 1. Making serious indie games, business recap (Part 1)]( Honest report about our first year as an independent studio. Ressurection old title, diversifying portfolio, tackling long-tail, platforms, sales. Contains numb... [Apple's Arcade shifts, Steam's cookies & more]( We look at an interesting widening of Apple Arcadeâs subscription service, Steam's new European cookie rules, and lots more. [Out of Weakness, Strength: The Three Ds of Narrative Design]( An analysis of what makes for compelling storytelling in games, and a proposed set of guidelines for maximizing the intrinsic advantages of video game narration... [Game Dev Digest Issue #88 - Find Out How To Optimize Your Code, Visuals, and Animation]( Game Dev Digest Issue #88 - Find Out How To Optimize Your Code, Visuals, and Animation. The latest from the free weekly #Unity3d/#gamedev newsletter. [More Blogs »]( EDITORIAL FORUM: Using Data for Good: A Talk and Q&A with Evan Losi [REGISTER NOW]( [JOBS LISTINGS FOR TODAY] Immutable: Australia
[Game Producer](
Zovolt Ltd: Remote
[Unreal Engine Software Developer]( Insomniac Games: United States
[Narrative System Designer](
Insomniac Games: United States
[Sr. Technical Sound Designer]( Insomniac Games: United States
[Lead Concept Artist](
Insomniac Games: United States
[Senior Hard Surface Outsource Artist]( [RESOURCES] [Streamline your pipeline with procedural workflows & automation]( Sponsored: Learn how to streamline common game-development pipelines using procedural systems to significantly reduce the time spent on time-consuming tasks such as: asset validation, generating worlds from real world data and LODs. [Remote game development during lockdowns and beyond]( Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond. [5 games that make you think like a programmer]( Sponsored: Former Bethesda Softworks developer Matthew Picioccio recommends five video games that will hone your computer science skills and get you thinking like a programmer. [Deconstructing Epic's cross-play approach: Paragon, Fortnite, and what comes next]( Sponsored: Seamless cross-play across competing platforms once seemed like a pipedream. Now, it's not just a reality, it's becoming the industry norm, and at the forefront of championing this change has been Epic Games. [5 reasons to join the games industry in Germany]( Sponsored: Moving a game studio is a monumental change. All the information about Germany may seem daunting, but Games Germany can guide you through it and make the process much easier. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( [UNSUBSCRIBE](
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