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The Three Ds of Narrative Design

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ubm.com

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Tue, Apr 6, 2021 06:19 PM

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| | | An analysis of what makes for compelling storytelling in games, and a proposed set of guidelin

[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] April 06, 2021 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Blog: Out of Weakness, Strength - The Three Ds of Narrative Design]( An analysis of what makes for compelling storytelling in games, and a proposed set of guidelines for maximizing the intrinsic advantages of video game narratio... [E3 returning virtually in June with backing from Microsoft, Nintendo, and more]( E3 will be making a virtual return in 2021 after taking a year out due to the COVID-19 pandemic. [Blog: How to write and use game pillars and values in game development]( How to write and use game pillars and values to ease original game development. Subnautica pillars and values used as an example. [Play Ventures raises $135 million to invest in game startups]( VC fund Play Ventures has raised $135 million to invest in video game startups, beginning with a $1.5 million pre-Series A investment into Indian mobile stu... [Ubisoft acquires anti-cheat software developer GameBlocks]( Ubisoft has acquired anti-cheat and performance monitoring software developer GameBlocks for an undisclosed fee. [More Stories »]( [FROM OUR SPONSORS] [Sponsored: A practical guide to game dev success in gaming and esports]( Developers and publishers must weigh several key network infrastructure and connectivity considerations, which can often make a huge difference in the success and profitability of a title. [FIND OUT MORE]( [FEATURED BLOGS] [Apple's Arcade shifts, Steam's cookies & more]( We look at an interesting widening of Apple Arcade’s subscription service, Steam's new European cookie rules, and lots more. [Out of Weakness, Strength: The Three Ds of Narrative Design]( An analysis of what makes for compelling storytelling in games, and a proposed set of guidelines for maximizing the intrinsic advantages of video game narration... [Game Dev Digest Issue #88 - Find Out How To Optimize Your Code, Visuals, and Animation]( Game Dev Digest Issue #88 - Find Out How To Optimize Your Code, Visuals, and Animation. The latest from the free weekly #Unity3d/#gamedev newsletter. [Game Pillars and Values]( How to write and use game pillars and values to ease original game development. Subnautica pillars and values used as an example. [Which YouTubers are the right ones for your game?]( We know just how many games there are out there, and how tricky it can be to get featured by notable streamers. So let's talk about 'variety' streamers and the ... [More Blogs »]( EDITORIAL FORUM: Using Data for Good: A Talk and Q&A with Evan Losi [REGISTER NOW]( [JOBS LISTINGS FOR TODAY] The Walt Disney Company: United States [Brand Marketing Manager]( innogames: Germany [Junior Product Manager for a new F2P Mobile Game]( innogames: Germany [Product Manager for a new F2P Mobile Game]( innogames: Germany [Senior Game Designer for a new F2P Mobile Game - Feature Design Live Ops]( Square Enix Co., Ltd.: Japan [Experienced Game Developer]( Gear Inc.: Vietnam [[Vietnam] Senior Game Designer]( [RESOURCES] [Streamline your pipeline with procedural workflows & automation]( Sponsored: Learn how to streamline common game-development pipelines using procedural systems to significantly reduce the time spent on time-consuming tasks such as: asset validation, generating worlds from real world data and LODs. [Remote game development during lockdowns and beyond]( Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond. [5 games that make you think like a programmer]( Sponsored: Former Bethesda Softworks developer Matthew Picioccio recommends five video games that will hone your computer science skills and get you thinking like a programmer. [Deconstructing Epic's cross-play approach: Paragon, Fortnite, and what comes next]( Sponsored: Seamless cross-play across competing platforms once seemed like a pipedream. Now, it's not just a reality, it's becoming the industry norm, and at the forefront of championing this change has been Epic Games. [5 reasons to join the games industry in Germany]( Sponsored: Moving a game studio is a monumental change. All the information about Germany may seem daunting, but Games Germany can guide you through it and make the process much easier. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( [UNSUBSCRIBE]( Gamasutra c/o Informa Tech Game Network 303 Second Street, South Tower, 9th floor, Suite 900 San Francisco, CA 94107 You have subscribed as: {EMAIL}. You have received this email because you have previously expressed interest in receiving E-Mail Newsletters from Gamasutra.com. © Informa Tech 2021. All Rights Reserved. [Privacy Policy]( [Informa Tech](

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