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Designing for empathy in wholesome life-sim Cozy Grove

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Mon, Mar 29, 2021 05:03 PM

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| | | "I think there’s a strong temptation right now to describe the current demonstrable inter

[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] March 29, 2021 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Q&A: Designing for empathy in wholesome life-sim Cozy Grove]( "I think there’s a strong temptation right now to describe the current demonstrable interest in 'wholesome' games as a recent phenomenon, but I’d arg... [Q&A: Hand-painting the unfamiliar and unforgettable world of Voyage]( "It's always hard to guess how people will react to an unfamiliar art style. We leave it up to our audience to interpret a lot in the game which can be a doubl... [[email protected] has paid game devs $2 billion in royalties]( During [email protected](/cdn-cgi/l/email-protection?elq_mid=102956&elq_cid=22018255)'s games showcase today, Chris Charla, senior director of [email protected](/cdn-cgi/l/email-protection?elq_mid=102956&elq_cid=22018255) said the program has paid out over $2 billion in royalties to independent ga... [Hades dominates BAFTA Games Awards with five wins including Best Game]( Supergiant Games' acclaimed roguelike Hades stole the show at the BAFTA Games Awards last night, taking home five awards including the Best Game priz... [Using Data for Good: A free talk, Q&A with Exploding Kitten's lead game designer]( In the next Gamasutra Editorial Forum we welcome veteran mobile game designer Evan Losi to talk about how data-driven design can go beyond tracking product met... [More Stories »]( [FROM OUR SPONSORS] [Sponsored: A practical guide to game dev success in gaming and esports]( Developers and publishers must weigh several key network infrastructure and connectivity considerations, which can often make a huge difference in the success and profitability of a title. [FIND OUT MORE]( [FEATURED BLOGS] [Subverting Player Expectation Part II]( Part 2 in a discussion on 'subverting player expectation'; doing something different with a game's mechanics to make it engaging and keep it from becoming predi... [One-off narrative games & Steam/console success]( Perhaps you want to make narrative-led games that are designed to be played once - not systemic, Games As a Service-y things? We talk about examples that have s... [How players use the Switch eShop in 2021]( A new survey asks 11,000 Nintendo Switch players a bunch of questions, and we wanted to highlight the eShop section & talk about takeaways for devs and publi... [How and why to write low spoiler hints for adventure games.]( Low spoiler hints for adventure games are more difficult to write than walkthroughs but spoilers are no fun either. Meghann O'Neill, writer of official incremen... [Super flexible 2D animations through the Blightbound Skin Editor]( This post discusses how we designed the Blightbound Skin Editor so that we can reuse 2D animations, swap gear, quickly tweak the looks of characters, add specia... [More Blogs »]( EDITORIAL FORUM: Using Data for Good: A Talk and Q&A with Evan Losi [REGISTER NOW]( [JOBS LISTINGS FOR TODAY] innogames: Germany [Product Owner for a new F2P Mobile Game in Pre-production]( innogames: Germany [Head of Product for a new F2P Mobile Game in Pre-production]( innogames: Germany [Game Designer - Forge of Empires - Feature Design & UX]( Tactic Studios: Canada [Senior Character Artist]( Tactic Studios: Canada [Senior Gameplay Programmer]( Airship Syndicate: United States [Combat Designer]( [RESOURCES] [Sponsored: The right payment tools can boost game revenue globally - Here's how!]( With the right tools, developers can easily access over 700 payment methods globally, reap the benefits of flexible integration and payout options, and easily tackle tax and legal compliance worldwide. [Remote game development during lockdowns and beyond]( Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond. [5 games that make you think like a programmer]( Sponsored: Former Bethesda Softworks developer Matthew Picioccio recommends five video games that will hone your computer science skills and get you thinking like a programmer. [Deconstructing Epic's cross-play approach: Paragon, Fortnite, and what comes next]( Sponsored: Seamless cross-play across competing platforms once seemed like a pipedream. Now, it's not just a reality, it's becoming the industry norm, and at the forefront of championing this change has been Epic Games. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( [UNSUBSCRIBE]( Gamasutra c/o Informa Tech Game Network 303 Second Street, South Tower, 9th floor, Suite 900 San Francisco, CA 94107 You have subscribed as: {EMAIL}. You have received this email because you have previously expressed interest in receiving E-Mail Newsletters from Gamasutra.com. © Informa Tech 2021. All Rights Reserved. [Privacy Policy]( [Informa Tech](

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