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Warren Spector explains the player-first design choices behind Deus Ex

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Wed, Mar 17, 2021 07:07 PM

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| | | Deus Ex creator Warren Spector has some sage advice for developers looking to create the next

[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] March 17, 2021 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Warren Spector explains the player-first design choices behind Deus Ex]( Deus Ex creator Warren Spector has some sage advice for developers looking to create the next great immersive sim: stop telling players what to do. [Digging deep and learning to make your marketing failures matter]( Innersloth community director Victoria Tran shares her tips for turning your failures into opportunities for growth! [Tencent, Sony, and Square Enix invest in cloud gaming company Ubitus]( Cloud gaming service provider Ubitus has received an undisclosed investment from major game companies including Tencent, Sony, and Square Enix. [Blizzard cuts 50 employees in move to reduce its esports business]( Blizzard Entertainment has laid off 50 developers as part of a move to downsize its in-person esports footprint after the COVID-19 pandemic ends. [Riot Special Committee suggests no action against CEO following investigation]( Following the results of a third-party investigation, the Special Committee created by Riot's board of directors has concluded that no action should be taken a... [More Stories »]( [FROM OUR SPONSORS] [Sponsored: The right payment tools can boost game revenue globally — Here's how!]( With the right tools, developers can easily access over 700 payment methods globally, reap the benefits of flexible integration and payout options, and easily tackle tax and legal compliance worldwide. [FIND OUT MORE]( [FEATURED BLOGS] [The Two Successes Every Game Studio Needs to Reach]( Success is often hard to measure for game studios, especially indie dev. But for today, I want to talk about an important metric that every studio needs to hit,... [How do you get 'More..' recommendations on Steam?]( It's important to understand how and when Steam recommends your game to others - so we look at the 'More Like This' to understand its importance to today's Stea... [The Big List 2021: Resources for Game Music Composers]( Game music composer Winifred Phillips shares an extensive list of online resources, including upcoming industry conferences, online communities, bulletin boards... [Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials]( Game Dev Digest Issue #85 - Platforms, Performance, and Tutorials. The latest from the free weekly Unity/gamedev newsletter. [How to speed up your hyper-casual game's launch at every step of the publishing process]( To get your hyper-casual game to global launch faster and beat out competitors, here are six tips for speeding up the launch process at each step of publishing. [More Blogs »]( ON-DEMAND: Intentional Leadership in Game Production: A Talk and Q&A with Grant Shonkwiler [WATCH NOW]( [JOBS LISTINGS FOR TODAY] Norco College: United States [Game Art Instructor (Norco College)]( innogames: Germany [PHP Game Developer - Grepolis]( DNABLOCK: United States [Lead Unreal Engine (UE4) Developer - Remote]( Talofa Games: United States [Game Producer]( innogames: Germany [Junior Product Manager for a new F2P Mobile Game]( innogames: Germany [Product Manager for a new F2P Mobile Game]( [RESOURCES] [Remote game development during lockdowns and beyond]( Sponsored: Gamasutra editor-in-chief Kris Graft speaks with Ian Main, technical marketing principal at virtual desktop and workstation platform Teradici about remote game development during lockdowns and beyond. [5 games that make you think like a programmer]( Sponsored: Former Bethesda Softworks developer Matthew Picioccio recommends five video games that will hone your computer science skills and get you thinking like a programmer. [Deconstructing Epic's cross-play approach: Paragon, Fortnite, and what comes next]( Sponsored: Seamless cross-play across competing platforms once seemed like a pipedream. Now, it's not just a reality, it's becoming the industry norm, and at the forefront of championing this change has been Epic Games. [5 reasons to join the games industry in Germany]( Sponsored: Moving a game studio is a monumental change. All the information about Germany may seem daunting, but Games Germany can guide you through it and make the process much easier. [New to coding? Here's why Python is a strong place to start]( Sponsored: Or are you already a programming pro, experienced Minecraft modder, or Lua-savvy Roblox creator? Find out how you can put your expertise to work and teach kids game development with iD Tech. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( [UNSUBSCRIBE]( Gamasutra c/o Informa Tech Game Network 303 Second Street, South Tower, 9th floor, Suite 900 San Francisco, CA 94107 You have subscribed as: {EMAIL}. You have received this email because you have previously expressed interest in receiving E-Mail Newsletters from Gamasutra.com. © Informa Tech 2021. All Rights Reserved. [Privacy Policy]( [Informa Tech](

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