[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] July 03, 2020
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[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources)
[TOP STORIES]
[Understanding how to implement a prototype (or 'template') system in The Machinery](
In The Machinery, we call our templates prototypes and in this blog post, Iâll describe how our prototype system works and try to explain why we made the ...
[The Ubisoft paradox: How the publisher enabled a culture of abuse and control](
"It is such a well-functioning system of control, because there is a lot of conversation happening in the company. It just leads nowhere. An audit in Ubisoft l...
[Game Discoverabilityland: The Season Of Discovery](
The newest roundup on game discovery includes news on Xbox Summer Games Fest, PlayStation Indies, Apple Arcade/iOS news, and lots more.
[COVID-19 and pivot towards game development lead to layoffs at Kongregate](
Kongregate has laid off a, reportedly sizable, portion of its staff, a decision the company says in a statement to Gamasutra was set in motion by the ongoing c...
[Blog: Soft skills for game developers](
Being a good games designer requires strong soft skills. Providing feedback, mediating discussions, resolving conflicts, managing people; these require empathy...
[More Stories »](
[FROM OUR SPONSORS]
[Sponsored: Nobody cares about your app idea - Here's how to change that](
People download and delete apps at a dizzying pace, ravenous for new games. Let's figure out why your idea deserves to exist, and how you can make it matter to today's mobile users.
[FIND OUT MORE](
[FEATURED BLOGS]
[Game Discoverabilityland: The Season Of Discovery](
The newest roundup on game discovery includes news on Xbox Summer Games Fest, PlayStation Indies, Apple Arcade/iOS news, and lots more.
[Opinion: Backlash to criticism harms The Last of Us Part II](
Backlash from some of the developers behind The Last of Us Part II doesn't support the hard work from the rest of the team.
[Where Are You Wasting Your Game's Memory? (Memory Profiler: Part 2)](
Today, I will show you around the neat memory map visualization mode that this experimental package brings to your table: How is your memory layout struc...
[Painting the Scene with Sound: Four Tips for Amazing Audio Design](
Good sound design can transform a game but often gets overlooked. Luckily, it's easier today to create great sound and audio without a technical background. Her...
[Soft Skills for Game Developers](
Being a good games designer requires strong soft skills. Providing feedback, mediating discussions, resolving conflicts, managing people; these require empathy,...
[More Blogs »](
WEBINAR: What does it take to catch a cheater in 2020?
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[JOBS LISTINGS FOR TODAY]
Disbelief: United States
[Senior Technical Artist](
Klang Games GmbH: Germany
[Technical Producer](
innogames: Germany
[PHP Game Developer - Grepolis](
Klang Games GmbH: Germany
[Senior Level Artist](
Klang Games GmbH: Germany
[Senior Game Designer](
Remedy Entertainment: Finland
[Programmer (Character Technology team)](
[RESOURCES]
[Sponsored: Tap into a massive audience by learning to grow your game in Brazil](
Brazil's massive video game audience offers a huge growth opportunityâif you know the best way to approach the market.
[GDC State of the Industry: Nearly half of game makers still work over 40 hours/week](
Many work more, with some GDC 2020 State of the Industry survey respondents saying they worked as much as 80+ hours in a given week -- but self-pressure was the most common reason given.
[GDC State of the Industry: Devs torn on whether subscription services devalue games](
'Payback rates for most content creators in subscription-based models cannot justify the cost to make the products subscribers use,' writes one respondent in the GDC 2020 State of the Industry report.
[More Resources »](
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