[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] March 26, 2020
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[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources)
[TOP STORIES]
[Deep Dive: Making a cozy, therapeutic experience in Coffee Talk](
The developers behind Coffee Talk go deep on explaining the cozy, welcoming ambience of their "heart-to-heart talking simulator."
[ALT.CTRL.GDC Showcase: Pat Pat Please!](
Pat Pat Please! gives players a plush puppy to care for, asking them to love, pat, and talk to it to earn its affection.
[Epic signs Playdead, Remedy, and genDesign to new publishing label](
Epic Games has formed a new multi-platform publishing label and signed deals with The Last Guardian developer genDesign, Limbo creator PlayDead, ...
[Develop: Brighton moved to November due to COVID-19 pandemic](
UK game dev conference Develop: Brighton has been postponed until November 2020Â due to the coronavirus pandemic.
[Report: The Nintendo Switch has now outsold the Wii in Japan](
Nintendo's latest system looks to have eclipsed the sales of the company's previous popular home console in Japan, at least according to data gathered by Game ...
[More Stories »](
[FROM OUR SPONSORS]
[Sponsored: Beyond game design - 5 absolutely vital jobs in game development](
It can take anywhere from a few to hundreds of people to make a game, but when talking about careers in game development people often think that the only path is open to designers, producers, and QA Testers.
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[FEATURED BLOGS]
[Learn to Code with Pico-8 Games](
Building games is one of the most fun ways to learn to code. It's especially true if you learn to code with Pico-8 games because its easy to get started.
[LUNA The Shadow Dust developer Beidi Guo on how lore and environmental storytelling increase replayability in puzzle games](
Beidi Guo of Lantern Studio discusses the team's debut title LUNA The Shadow Dust: gaming conventions; running a Kickstarter campaign; puzzle design and difficu...
[Game Discoverability: The Steam & Epic Stores, Circa Early 2020](
And weâre back, as the world gets a little bit odder every day, with some notable game discoverability updates for the month of March, particularly looking...
[Game Devs, The World Needs You Right Now](
The world changed in the course of a week. As we lock down in an attempt to slow the spread of COVID-19, game developers have a new role in all this: to provide...
[Video Game Deep Cuts: Animal Crossing, Animal Crossing, DOOM](
The latest 'best article/video' highlights include plenty of Animal Crossing neatness, plus DOOM Eternal, Roundgard, death loops, Tony Hawk & conspiracy theorie...
[More Blogs »](
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[JOBS LISTINGS FOR TODAY]
Iridium Studios: United States
[3-D Character Artist](
Hipster Whale: Australia
[Server Engineer (Senior)](
Heart Machine: United States
[Level Designer](
Health Scholars: United States
[Technical Artist](
Airship Syndicate: United States
[Senior UX Designer](
Industrial Toys @ EA: United States
[Senior Software Engineer - Game Tech (C++)](
[RESOURCES]
[GDC State of the Industry: Nearly half of game makers still work over 40 hours/week](
Many work more, with some GDC 2020 State of the Industry survey respondents saying they worked as much as 80+ hours in a given week -- but self-pressure was the most common reason given.
[Sponsored: How to increase your pre-order pipeline and why pre-order sales are critical](
Pre-orders are an underutilized lifeline for game developers. Learn how to prepare, market, and launch your pre-order campaign with this free guide from Xsolla.
[More Resources »](
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