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A look at how different-sized studios approach the challenges of QA

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Fri, Mar 13, 2020 08:04 PM

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| | | We speak to experts from small, medium, and larger game companies to find out how they handle

[Gamasutra Daily](#) [Breaking news, in-depth analysis, industry jobs, and more] March 13, 2020 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [A look at how different-sized studios approach the challenges of QA]( We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance. [Niantic just made it easier to play Pokemon Go in self-isolation]( Pokemon Go developer Niantic is attempting to make the augmented reality title easier to play in "an individual setting" in response to the coronavirus pandemi... [Aragami developer Lince Works nets $3.4 million to fund next project]( Aragami developer-publisher Lince Works has received $3.4 million in funding to push ahead with the development of its sophomore title. [EGX Rezzed postponed until the summer due to COVID-19 pandemic]( EGX Rezzed been postponed until the summer due to the coronavirus outbreak. The indie game expo was originally scheduled to take place from March 26 to 28, but... [Epic Games acquires facial animation tech studio Cubic Motion]( Epic Games has acquired Cubic Motion, the studio whose facial animation tech has powered the likes of God of War and Marvel’s Spider-Man. [More Stories »]( [FROM OUR SPONSORS] [Sponsored: Beyond game design - 5 absolutely vital jobs in game development]( It can take anywhere from a few to hundreds of people to make a game, but when talking about careers in game development people often think that the only path is open to designers, producers, and QA Testers. [FIND OUT MORE]( [FEATURED BLOGS] [How to Become Numbers-Driven With Profile Analyzer]( The Unity Profiler will give you misleading performance results for a very specific reason. Let’s see how to be more accurate using the new Unity Profile A... [PAX Rising - Our Data, Experience and Gratitude]( PAX Rising marks our most successful show to date, breaking our previous best show’s record in the first two days alone. In this article, we’ll explor... [Nvidia's Brilliance, Google's Foresight, and the Necessity of Adding Something New]( Using Google Stadia and Nvidia Geforce Now as building points, Neil Schneider highlights opportunities for getting more game developers on board with the client... [Video Game Composers: The Importance of Themes (GDC 2020)]( Game composer Winifred Phillips shares additional research from her Game Developers Conference 2020 lecture, "The Importance of Themes: Creating Musical Signatu... [Video Game Deep Cuts: Not For Broadcast, The Longing Of Kirby]( The latest highlights include looks at games including Not For Broadcast & The Longing, as well as a pretty odd video about Kirby, the history of Iran's game bi... [More Blogs »]( WEBINAR: How to Plan for Performance and Scale for Multiplayer Games [REGISTER NOW]( [JOBS LISTINGS FOR TODAY] The United Sates Army War College: United States [PROFESSOR OF STRATEGIC GAME DESIGN]( Boston Dynamics: United States [Software Engineer, Entertainment]( ZigZaGame Inc: Japan [Motion Graphic Designer- Marketing]( Visual Concepts: United States [Online Software Engineer]( Visual Concepts: United States [Senior Software Engineer]( Insomniac Games: United States [Sr Lighting Artist]( [RESOURCES] [GDC State of the Industry: Most devs feel Steam's 30% cut isn't justified; many prefer 10-15% downloading the free report]( The majority of the nearly 4,000 game makers surveyed for the GDC 2020 State of the Industry survey feel Steam's benefits don't justify a 30% revenue cut; learn more by [downloading the free report]( [Sponsored: Learn how to effectively manage chargebacks and refunds]( Chargebacks and refunds are overlooked costs of video game business that occur after you’ve made a sale. Learn how to effectively manage these costs and lower operational expenses with this free e-book. [More Resources »]( [Facebook]( [Twitter]( [Linkedin]( [YouTube]( Gamasutra c/o Informa Tech Game Network 303 Second Street, South Tower, 9th floor, Suite 900 San Francisco, CA 94107 You have subscribed as: EmailAddress. You have received this email because you have previously expressed interest in receiving E-Mail Newsletters from Gamasutra.com. © Informa Tech 2020. All Rights Reserved. [Privacy Policy]( [Informa Tech](

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