Plus, Report: Gamurs Group cutting jobs across network of game publications, Behaviour Interactive CEO says Red Hook Studios acquisition helps both companies "reduce risk," and more - [Game Developer Daily](?sp_aid=125904&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.24.24&sp_cid=55181&utm_content=Gama_NL_Game%20Developer%20Daily_09.24.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=3c99296109124fab9aab07c7ba7363d1&elq=7849bdabba4c4e6e8a0d0b21f1531839&elqaid=125904&elqat=1&elqCampaignId=55181&elqak=8AF56F2804CD38E9FD8A787FC27A799A60178548179CA45801325C992CB7086E63B0) September 24, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Report: Gamurs Group cutting jobs across network of game publications]( The company reportedly terminated some employees by firing out a generic email in the middle of the night. [Behaviour Interactive CEO says Red Hook Studios acquisition helps both companies "reduce risk"]( Both Red Hook Studios leadership and Behaviour Interactive CEO Remi Racine see this acquisition as a move that creates stability in troubled times. [Behaviour Interactive acquires Darkest Dungeon dev Red Hook Studios]( Days after shutting down Midwinter's 'Project T' and closing the studio, Behaviour Interactive...has gone and acquired another studio. [Frostpunk 2 sells over 350K copies in opening weekend]( 11 Bit Studios declares Frostpunk 2 a success, says it's made back the money it spent developing and marketing the sequel. [Group photo: The editors of Game Developer discuss their favorite photo modes]( As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience. [More Stories »]( [FROM OUR SPONSORS] [How to Protect and Grow IP in the Gaming World]( How important is safeguarding intellectual property in the game development industry today? [FIND OUT MORE]( [FEATURED BLOGS]
[Breaking down GTA Vâs pedestrian dialogue system: An analysis with speculative examples]( Grand Theft Auto 5's ambient pedestrian dialogue system makes its game world feel alive, and this article breaks down the basics of how it works. [Group photo: The editors of Game Developer discuss their favorite photo modes]( As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience. [Real reasons (not) to build custom game engines in 2024]( Drawing from Highfleet's experience, this article explains why building your own engine may be a bad idea and when it might be worth considering. [Pro tips for indie boothing]( Here are some 2024 tips for being an exhibitor/booth staff, based on experience from PAX East, GDC, and PAX West. [What basic photography tips can teach us about making better photo modes]( Advice for 'mature Marylanders' can be good for players too. [More Blogs »]( [JOB LISTINGS FOR TODAY] Keywords Studios:
[Game Programmer - Global](
University of California Los Angeles: United States
[Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] [Icelandic dev Porcelain Fortress raises $3 million in seed funding]( Porcelain Fortress is using its new funds to beef up staff and continue its next project. [Unicorn Overlord sells over 1 million copies in six months]( Within half a year, Vanillaware's tactical-RPG has reached the 1 million milestone faster than its last two games, 13 Sentinels and Dragon's Crown. [Hood: Outlaws and Legends is shutting down in February 2025]( After nearly a four-year run, Sumo Digital's Robin Hood multiplayer game is ending service next year. [Halo Infinite co-developer Skybox Labs is making 25 people redundant]( The studio was purchased by NetEase in January 2023 and told it would be given the resources to retain workers and make new hires. [Don't Nod 'disappointed' by 2024's first-half financials, exploring new roadmap options]( Both Banishers and Jusant underperformed, which has spurred Don't Nod to write down assets and adjust its internal plans over the next several years. [Report: Annapurna Interactive's baffling staff exodus caused by shifting resources, leadership clashes]( Clashes with upper management, issues with resources, and a last minute deal falling through reportedly led to the whole staff of Annapurna Interactive walking out this month. [Wayfinder dev Airship Syndicate lays off 16 employees]( Airship Syndicate has made its second round of layoffs this year, while reaffirming its commitment to a revamp of Wayfinder and unannounced 'future projects.' [Group photo: The editors of Game Developer discuss their favorite photo modes]( As we close out Photography Week, let's talk about some of our favorite photo modes and how they've enhanced our playing experience. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125904&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.24.24&sp_cid=55181&utm_content=Gama_NL_Game%20Developer%20Daily_09.24.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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