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'We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy

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Thu, Sep 19, 2024 04:33 PM

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Plus, BioWare's past DLCs inspired the direction of Dragon Age: The Veilguard, say devs, Deep Dive:

Plus, BioWare's past DLCs inspired the direction of Dragon Age: The Veilguard, say devs, Deep Dive: Developing a rating system and making juicy TV in The Crush House, and more - [Game Developer Daily](?sp_aid=125813&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.19.24&sp_cid=55122&utm_content=Gama_NL_Game%20Developer%20Daily_09.19.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=217b69724bc64c20b51bd0a6de5a48ba&elq=042e40f22c314d64b94e8e886b05814b&elqaid=125813&elqat=1&elqCampaignId=55122&elqak=8AF5CC7B5C3B701BC5B7C28B40213C30FC4A9F98E4715CB9C418187B26D0324950A6) September 19, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [BioWare's past DLCs inspired the direction of Dragon Age: The Veilguard, say devs]( Creative director Jonathan Epler explains what it took to rebuild the Dragon Age series, and how one infamous zone from Inquisition offered a key lesson going f... [Deep Dive: Developing a rating system and making juicy TV in The Crush House]( Selecting the criteria for a good picture is a persistent photo mode challenge. What happens when you relinquish critique to the player? ['We don't think Hi-Fi Rush 2 is going to make us money:' Krafton CEO says Tango Gameworks acquisition is about legacy]( 'It's a team that should be encouraged to create something new and continue their journey.' [Unity 6 will launch globally on October 17]( Unity intends to back the next iteration of its engine with 'deeper, long-term support.' [Unity wants fewer developers to park on older versions of the engine]( Unity's move to "generational" updates is meant to help devs access engine improvements more often. [More Stories »]( [FROM OUR SPONSORS] [Lemon Sky Studios: Bridging Tech and Art in Game Dev]( How Lemon Sky Studios continues to push the envelope, taking on the challenge of creating art for new and innovative platforms like VR/AR and the latest Vision Pro. [FIND OUT MORE]( [FEATURED BLOGS] [Pro tips for indie boothing]( Here are some 2024 tips for being an exhibitor/booth staff, based on experience from PAX East, GDC, and PAX West. [What basic photography tips can teach us about making better photo modes]( Advice for 'mature Marylanders' can be good for players too. [The eye of the beholder: Measuring player success in photography games]( An exploration on how different photography games measure player progress, and how to balance progression metrics and artistic freedom. [GDC 2024 Dial Up the Diegetics: The Animal Kingdom]( This article discusses the world-building utility of animal vocalizations (both real and fictional) when used as sound sources for musical composition. Article ... [PlayStation 5 Pro tests most fervent fans' loyalty]( PS5 Pro's premium price point is not unexpected, but it is unprecedented. [More Blogs »]( [JOB LISTINGS FOR TODAY] Keywords Studios: [Game Programmer - Global]( University of California Los Angeles: United States [Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] [Nintendo sues Palworld developer Pocketpair for alleged patent infringement]( Nintendo and The Pokemon Company claim Pocketpair's hit game infringes on "multiple patents." [EA's Skate revival is riding into Early Access]( Full Circle's free-to-play skateboarding sim is trying to court players early before getting a standard release typical of other EA games. [Kabam shuts down Disney Mirrorverse after 2.5 years]( Disney's crossover action-RPG for iOS and Android goes offline (and ends its 'current chapter') on December 16. [Proletariat's Spellbreak lives on as a free, player-run game]( The free-to-play magical shooter Spellbreak is back in action on PC, and with players getting the chance to keep it around. [Square Enix: Final Fantasy XVI and Final Fantasy 7 Rebirth 'did not meet our expectations']( Both Final Fantasy titles and Foamstars didn't meet the sales targets Square Enix set for them, and its entire HD games section operated at a loss. [Pro tips for indie boothing]( Here are some 2024 tips for being an exhibitor/booth staff, based on experience from PAX East, GDC, and PAX West. [Inside the cute and creepy world of Penko Park]( The developers tell us how they curated an expressive set of creatures to photograph and why they chose on-rails over an open-world experience. [Update: Behaviour Interactive confirms it has shut down Midwinter Entertainment]( 'My time with Midwinter Entertainment has come to an abrupt end due to the studio closure.' [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125813&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_09.19.24&sp_cid=55122&utm_content=Gama_NL_Game%20Developer%20Daily_09.19.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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