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Game performers demand more support from studios over 'graphic' scenes

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Mon, Aug 19, 2024 05:45 PM

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Plus, Tactical Breach Wizards shows how strategy games can tickle the funny bone, Embracer boss says

Plus, Tactical Breach Wizards shows how strategy games can tickle the funny bone, Embracer boss says 'volatile' PC and console business is the 'bad guy,' and more - [Game Developer Daily](?sp_aid=125219&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.19.24&sp_cid=54757&utm_content=Gama_NL_Game%20Developer%20Daily_08.19.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=061e373dba3a4ff59741013414097bf2&elq=8b3263f8c6e04e6f9c26d89dd67aff34&elqaid=125219&elqat=1&elqCampaignId=54757&elqak=8AF54A6DAB97505A439CD68CE3EB694960CCC67B420B1AF3D1702EBD779ED3FC90D9) August 19, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Tactical Breach Wizards shows how strategy games can tickle the funny bone]( Defenestration is always good comedy. [Let's compare the narrative design of Tactical Breach Wizards and Into the Breach]( Both bite-sized turn-based tactical strategy games offer unique ways to tell stories in games. [Game performers demand more support from studios over 'graphic' scenes]( Actors in the game industry claim they're often asked to perform explicit and intimate scenes without warning or appropriate workplace protections. [Conjuring a gestural spellcasting system for VR]( A description of how the gestural spellcasting system of the VR game IRONSTRIKE was created. [Embracer boss says 'volatile' PC and console business is the 'bad guy']( The company, however, is 'confident' the segment can deliver following a colossal restructuring program. [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS] [Conjuring a gestural spellcasting system for VR]( A description of how the gestural spellcasting system of the VR game IRONSTRIKE was created. [Starting up and running your own outsourcing studio]( A quick-to-the-point interview with Rob Moody about starting up and running an animation outsourcing studio. [What the heck is Valve doing with these informal Deadlock NDAs?]( Is Valve using its platform power to create an uncompetitive advantage? [Supporting game design with evolutionary algorithms]( Evolutionary algorithms can optimize game parameters by simulating various scenarios, enhancing design, especially for complex games. [GDC 2024 Dial Up the Diegetics: Sounds of Nature]( This article explores how environmental sound design, particularly from the natural environment, can be integrated into musical compositions to enhance diegetic... [More Blogs »]( [JOB LISTINGS FOR TODAY] University of California Los Angeles: United States [Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] ['Nightmare' porting process drove Haak developer Blingame to cancel Xbox version]( Blingame claims Xbox's porting process for Haak was the worst it's ever had to deal with, and was so taxing that killing the port was its only option. [Survey reveals devs consider genAI double-edged sword in game development]( Those surveyed believe the controversial technology may make games cost less, but that may also come at the expense of overall quality. [Kwalee releases Arabic version of mobile game platform for MENA devs]( Hitseeker's new Arabic-language version was launched to support MENA studios and position Kwalee as a 'reliable partner' for developers in the region. [Ubisoft cuts 45 jobs across Cary and San Francisco teams]( The layoffs were spread across two of Ubisoft's more prominent US offices, and mark its first round of cuts since April. [Quantic Dream writer Adam Williams departs to start up his own studio]( Williams was the lead writer on Detroit: Become Human and Star Wars Eclipse, and is working on something 'very special' at his new studio. [Iron Galaxy co-CEO Adam Boyes to exit after 8-year stint]( Boyes was vague about what he'll do after leaving Iron Galaxy, but indicated he wanted to help tackle some of the game industry's 'biggest problems.' [The Epic Games Store debuts on AltStore, Android, and iOS devices]( Fortnite is back (on some devices in select regions). [Patch Notes #1: Dispatches from AMAZE Sheffield]( In the inaugural edition of Game Developer's bi-monthly newsletter, we discuss the healing power of experimental video games and dissect the biggest headlines from the past two weeks. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125219&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.19.24&sp_cid=54757&utm_content=Gama_NL_Game%20Developer%20Daily_08.19.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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