Plus, Book Excerpt: Great Games Need Great Leaders, Embracer prioritizing 'controlled key IPs' to improve profitability of PC and console releases, and more - [Game Developer Daily](?sp_aid=125171&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.15.24&sp_cid=54722&utm_content=Gama_NL_Game%20Developer%20Daily_08.15.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=30e6922cf89c4430adc1d9dbb4393fa0&elq=dacf0e510b3f4d1d9a93db169b512149&elqaid=125171&elqat=1&elqCampaignId=54722&elqak=8AF5968A6F8A71AFA178D7AA8A2AA5BE8291693864312EA4EFD56B78251183A45C18) August 15, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Book Excerpt: Great Games Need Great Leaders]( 'This book brings together the knowledge and perspectives of numerous past and present games industry leaders and practitioners to form a clear picture of how l... [RANKED: Four tiny screens to power your tiny alt ctrl dreams]( During a raucous Hyper Talk at AMAZE Sheffield, alternative controller game designer Julia Makivic ranks a flurry of tiny screens. [Embracer prioritizing 'controlled key IPs' to improve profitability of PC and console releases]( The conglomerate currently has 127 projects in development: down on the 215 it had in the works this time last year. [Korean devs report a burst of interest in single-player console and PC games]( Developers at Pearl Abyss, Round8 Studio, Shift Up, and other studios say developers and players in the region want to break out of the free-to-play market. [Krafton leads $11.3 million investment into Eschatology Entertainment]( The Cyprus-based studio will use the cash to develop a Souls-like shooter and establish a publishing team. [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS]
[Starting up and running your own outsourcing studio]( A quick-to-the-point interview with Rob Moody about starting up and running an animation outsourcing studio. [What the heck is Valve doing with these informal Deadlock NDAs?]( Is Valve using its platform power to create an uncompetitive advantage? [Supporting game design with evolutionary algorithms]( Evolutionary algorithms can optimize game parameters by simulating various scenarios, enhancing design, especially for complex games. [GDC 2024 Dial Up the Diegetics: Sounds of Nature]( This article explores how environmental sound design, particularly from the natural environment, can be integrated into musical compositions to enhance diegetic... [From monopolies to tiny tools by solo devs]( This is a discussion about the large and largely underrepresented space of tool development from solo devs, individual artists, or tiny teams. [More Blogs »]( [JOB LISTINGS FOR TODAY] University of California Los Angeles: United States
[Open-Rank Professor of Games (Tenure-Track/Tenured)]( [RESOURCES] [Indie dev Pantaloon helps out fellow devs with free resource platform]( The publishing hub offers indie teams everything they need to take a crack at self-publishing, from pitch decks to roadmaps and playtest frameworks. [Why 'fuck around and find out' became the backbone of Arco's combat]( 'We wanted players to try different things and failâbut then try again. Because the combat shines when you play around with it.' [Valve launches 'helpfulness system' for Steam user reviews]( Joke user reviews are still approved, but Valve's new Steam system helps players learn what others actually think before buying a game. [Report: Amazon's New World, PlayStation games to headline video game anthology series]( Prime Video is reportedly getting back in the video game adaptation business, this time with a show encompassing a variety of titles. [Scottish Games Week skips 2024, promises late 2025 return]( The industry's current issues and a lack of government support have put the annual Scottish event on ice, but next year's comeback is already underway. [Valve confirms ROG Ally, other handhelds are getting SteamOS support]( The SteamOS will make its way to third-party handhelds, but Valve is still working on expanding the capabilities of it and the Steam Deck. [Vampire Survivors development sounds like an open source-fueled fever dream]( Who among us hasn't blacked out, woken up, and found they'd coded and designed an entirely new character? [Unity CEO says he's 'less focused' on generative AI]( Like other CEOs, Matt Bromberg thinks genAI can be a boon to game development, but he isn't putting his full faith in the technology just yet. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125171&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.15.24&sp_cid=54722&utm_content=Gama_NL_Game%20Developer%20Daily_08.15.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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