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Korean devs report a burst of interest in single-player console and PC games

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Wed, Aug 14, 2024 05:32 PM

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Plus, Krafton leads $11.3 million investment into Eschatology Entertainment, Starting up and running

Plus, Krafton leads $11.3 million investment into Eschatology Entertainment, Starting up and running your own outsourcing studio, and more - [Game Developer Daily](?sp_aid=125148&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.14.24&sp_cid=54701&utm_content=Gama_NL_Game%20Developer%20Daily_08.14.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=643634a71ba6411b8fcb923ee3201aaf&elq=8d5ee9fc22ec4551ba0e9a8805b366fd&elqaid=125148&elqat=1&elqCampaignId=54701&elqak=8AF53259E99AECC9D6B60982AE30DDAD8246A619EA03567127912DEF1AB179DCDCA5) August 14, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Korean devs report a burst of interest in single-player console and PC games]( Developers at Pearl Abyss, Round8 Studio, Shift Up, and other studios say developers and players in the region want to break out of the free-to-play market. [Krafton leads $11.3 million investment into Eschatology Entertainment]( The Cyprus-based studio will use the cash to develop a Souls-like shooter and establish a publishing team. [Starting up and running your own outsourcing studio]( A quick-to-the-point interview with Rob Moody about starting up and running an animation outsourcing studio. [Valve implementing new rules to 'refine' Steam store page written descriptions]( 'We have been seeing more and more store pages that are effectively advertisements for other store pages on Steam.' [Deep Dive: How Owlchemy adapted its VR titles for the Apple Vision Pro]( From rebuilding shaders to extrapolating hand poses, here's how the team did it. [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS] [Starting up and running your own outsourcing studio]( A quick-to-the-point interview with Rob Moody about starting up and running an animation outsourcing studio. [What the heck is Valve doing with these informal Deadlock NDAs?]( Is Valve using its platform power to create an uncompetitive advantage? [Supporting game design with evolutionary algorithms]( Evolutionary algorithms can optimize game parameters by simulating various scenarios, enhancing design, especially for complex games. [GDC 2024 Dial Up the Diegetics: Sounds of Nature]( This article explores how environmental sound design, particularly from the natural environment, can be integrated into musical compositions to enhance diegetic... [From monopolies to tiny tools by solo devs]( This is a discussion about the large and largely underrepresented space of tool development from solo devs, individual artists, or tiny teams. [More Blogs »]( [JOB LISTINGS FOR TODAY] University of California Los Angeles: United States [Open-Rank Professor of Games (Tenure-Track/Tenured)]( Iowa State University: United States [Assistant Professor – Game Design]( [RESOURCES] [Unity CEO says he's 'less focused' on generative AI]( Like other CEOs, Matt Blomberg thinks genAI can be a boon to game development, but he isn't putting his full faith in the technology just yet. [Payload Studios is laying off 25 percent of its workforce]( The TerraTech developer said it has been impacted by the 'struggles affecting the wider games industry.' [Valve implementing new rules to 'refine' Steam store page written descriptions]( 'We have been seeing more and more store pages that are effectively advertisements for other store pages on Steam.' [Marvelous restructures publishing labels for 'more holistic' Western expansion]( Along with giving both subsidiaries a specific focus, Marvelous' new change helps it grow its presence with Western audiences. [Owlcat Games opens third-party, narrative game-focused publishing label]( Here comes a new publisher! [Deep Dive: How Owlchemy adapted its VR titles for the Apple Vision Pro]( From rebuilding shaders to extrapolating hand poses, here's how the team did it. [What the heck is Valve doing with these informal Deadlock NDAs?]( Is Valve using its platform power to create an uncompetitive advantage? [GDC 2024 Dial Up the Diegetics: Sounds of Nature]( This article explores how environmental sound design, particularly from the natural environment, can be integrated into musical compositions to enhance diegetic immersion. Article based on the 2024 GDC lecture given by video game composer Winifred Phillips (latest: Wizardry: Proving Grounds of the Mad Overlord) [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=125148&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.14.24&sp_cid=54701&utm_content=Gama_NL_Game%20Developer%20Daily_08.14.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. 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