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Generative AI tools have created a 'clusterfuck,' but do they have a creative future?

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Tue, Aug 6, 2024 08:07 PM

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Plus, Playtesting blueprint for game studio managers, Game UI Database relaunches with new features,

Plus, Playtesting blueprint for game studio managers, Game UI Database relaunches with new features, video support, and over 55,000 screenshots, and more - [Game Developer Daily](?sp_aid=124988&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.06.24&sp_cid=54598&utm_content=Gama_NL_Game%20Developer%20Daily_08.06.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=c48960197d834c1bb50d12b308f8bb97&elq=f8ae9a93bc424ef1b194183bd034087d&elqaid=124988&elqat=1&elqCampaignId=54598&elqak=8AF53B27293DD7D369ADFBC80CDC2267096B53C90759FFB05F529379275BF9DA283D) August 06, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Generative AI tools have created a 'clusterfuck,' but do they have a creative future?]( Speaking at AMAZE Sheffield, Good Afternoon co-founder Sarah Brin explains why generative AI is currently an example of 'bad theft.' [Playtesting blueprint for game studio managers]( This piece provides a phase-by-phase guide on playtesting for managers. [Game UI Database relaunches with new features, video support, and over 55,000 screenshots]( The database is pitched as 'the ultimate reference tool for game designers.' [Fine-tuned tales: How gaming music tells stories]( Music has the remarkable capacity to share with graphics and writing the task of telling a story in video games. So how can developers go about it? [Bungie devs imply CEO drove studio off a cliff while chasing growth]( The studio's turbulent period has resulted in shuttered projects, departing alums, and a general uncertainty for its future endeavors. [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS] [Playtesting blueprint for game studio managers]( This piece provides a phase-by-phase guide on playtesting for managers. [Fine-tuned tales: How gaming music tells stories]( Music has the remarkable capacity to share with graphics and writing the task of telling a story in video games. So how can developers go about it? [Studio global presence in game development as competitive advantage]( 'Once you realise the importance of having a robust and adaptive framework and implement a similar structure into your operational approach, your workflow will ... [More Than Movements: Solving Animation Problems]( Common animation problems in mobile game development and finding practical solutions to improve quality. [Level Design Postmortem: Sixth Street (Zenless Zone Zero)]( In this article, I will focus on the methods and processes used in developing the hub world known as Sixth Street. [More Blogs »]( [JOB LISTINGS FOR TODAY] Iowa State University: United States [Assistant Professor – Game Design]( [RESOURCES] [Star Wars Jedi: Survivor double jumps to last-gen in September]( A long time ago, on a console far, far away... [Digital Sun's Cataclismo surpasses 120K Early Access sales in two weeks]( The fantasy-RTS is doing quite well for Digital Sun, and is its fastest-selling game to hit over 100K copies in its nine-year history. [Report: WB Discovery looking to sell off games, other divisions to prevent total breakup]( Game franchises like DC and Mortal Kombat may once again be up for sale as Warner Bros. Discovery tries to make some money. [Report: NVIDIA's AI tools use loads of scraped internet video]( A new report indicates NVIDIA extracts whatever data it can from popular websites and platforms to train its AI products. The company says its practices are legal. [Squid Shock Games launches Patreon to follow through on Bō: Teal Lotus plans]( To keep itself afloat and ensure its game still gets updated, Squid Shock is resorting to crowdfunding in the wake of Humble Games' reorganization. [EA CEO says studio 'needed' genAI for EA College Football 25 development]( Andrew Wilson argues College Football 25 needed generative AI not just to help recreate all its real-world players, but also to help build the revived series' future. [Dev agency Amber acquires indie studio Madbricks]( Amber is putting its focus toward 'emerging markets,' and snatcheed up Madbricks to get a foothold in South America's game industry. [Fine-tuned tales: How gaming music tells stories]( Music has the remarkable capacity to share with graphics and writing the task of telling a story in video games. So how can developers go about it? [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=124988&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.06.24&sp_cid=54598&utm_content=Gama_NL_Game%20Developer%20Daily_08.06.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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