Plus, Nintendo financials show the post-Zelda comedown is real, Studio global presence in game development as competitive advantage, and more - [Game Developer Daily](?sp_aid=124951&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.02.24&sp_cid=54566&utm_content=Gama_NL_Game%20Developer%20Daily_08.02.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=e0907b95aaca4019b5d56361b04027c9&elq=f71786f287d44dd090507b206f6f689c&elqaid=124951&elqat=1&elqCampaignId=54566) August 02, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Making Mythmatch with a healthier team culture]( Game industry programming powerhouse Moo Yu sheds light on building a better game studio. [Nintendo financials show the post-Zelda comedown is real]( Hardware and software sales took a hammering during the first quarter, but Nintendo still thinks it can sell another 13.5 million consoles before the fiscal yea... [Studio global presence in game development as competitive advantage]( 'Once you realise the importance of having a robust and adaptive framework and implement a similar structure into your operational approach, your workflow will ... [Tossing out textures to build a visual bridge from Hyper Light Breaker to its predecessor]( Learn a little about how Heart Machine is bringing the Hyper Light saga to a 3D world. [Roses are red, Meta is blue, Reality Labs lost $4.5 billion during Q2]( In news you can file under 'painfully predictable,' Meta spent another quarter burning through the GDP of a small nation in a bid to birth the metaverse. [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS]
[Studio global presence in game development as competitive advantage]( 'Once you realise the importance of having a robust and adaptive framework and implement a similar structure into your operational approach, your workflow will ... [More Than Movements: Solving Animation Problems]( Common animation problems in mobile game development and finding practical solutions to improve quality. [Level Design Postmortem: Sixth Street (Zenless Zone Zero)]( In this article, I will focus on the methods and processes used in developing the hub world known as Sixth Street. [A small games manifesto]( 'Most great franchises were born from small games and incremental investment. This is far from easy in a crowded market, but itâs the path to sustainable s... [More Than Movements: Animation in Mobile Game Dev]( Common animation problems in mobile game development and finding practical solutions to improve quality. [More Blogs »]( [JOB LISTINGS FOR TODAY] Iowa State University: United States
[Assistant Professor â Game Design]( [RESOURCES] [Report: Microsoft and Activision Blizzard launch studio focused on franchise spinoffs]( The alleged new developer may be tasked with expanding series and restarting franchises Activision Blizzard put on ice years ago. [Game Informer Magazine is shutting down]( RIP, Game Informer (1991-2024). [Jam City lays off nearly 85 employees as industry fails to hit 'upward trend']( The mobile developer said its newest cuts were spurred by the industry's continued layoffs and the underperformance of its own titles. [Former Valve economist thinks Apple, Google, other platforms, should pay 'cloud tax']( Tech companies and game platform owners have absolute marketplace control, and Yanis Varoufakis believes they should pay their dues and be taxed accordingly. [Apple Arcade devs call company out of touch, cite Vision Pro and payment issues]( Since initially speaking on the Apple Arcade's woes in February, developers have revealed new (and continued) issues with Apple and the platform. [Indie publisher Armor Games reportedly axes publishing team]( Ex-staff claim the publisher has eliminated its entire publishing team. If true, it's unclear what that means for the games Armor's expected to publish. ['Humor is all we've really got': Championing absurdity in Thank Goodness You're Here!]( This is how UK studio Coal Supper transplanted their unique brand of comedy into something vaguely resembling a video game. [New studio, Outer Haven Games, formed by Scopely and Unity alums]( The five-person studio marks the third indie developer to start up in July, and is already working on its debut project. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=124951&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.02.24&sp_cid=54566&utm_content=Gama_NL_Game%20Developer%20Daily_08.02.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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