Plus, Roses are red, Meta is blue, Reality Labs lost $4.5 billion during Q2, Tossing out textures to build a visual bridge from Hyper Light Breaker to its predecessor, and more - [Game Developer Daily](?sp_aid=124934&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.01.24&sp_cid=54550&utm_content=Gama_NL_Game%20Developer%20Daily_08.01.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=2f44ede434af4e4bab551916fbc43616&elq=433eef600eb24d8a9bb78f62dcfff837&elqaid=124934&elqat=1&elqCampaignId=54550) August 01, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Tossing out textures to build a visual bridge from Hyper Light Breaker to its predecessor]( Learn a little about how Heart Machine is bringing the Hyper Light saga to a 3D world. [Roses are red, Meta is blue, Reality Labs lost $4.5 billion during Q2]( In news you can file under 'painfully predictable,' Meta spent another quarter burning through the GDP of a small nation in a bid to birth the metaverse. ['Humor is all we've really got': Championing absurdity in Thank Goodness You're Here!]( This is how UK studio Coal Supper transplanted their unique brand of comedy into something vaguely resembling a video game. [Destiny developer Bungie cutting 220 jobs after exceeding 'financial safety margins']( Bungie also plans to integrate over 100 employees into Sony Interactive Entertainment and PlayStation Studios to help 'save a great deal of talent.' [EA beats net bookings expectations in Q1, feels record-breaking Q2 could be on the cards]( The publisher is optimistic about the prospects of a release slate featuring EA Sports FC 25, Madden NFL 25, and Dragon Age: The Veilguard. [More Stories »]( [FROM OUR SPONSORS] [Live service developers are increasingly looking to buy rather than build]( This brand-new survey of live service developers around the globe covers all aspects of live service development in 2024 and sheds light opportunities and challenges live service developers should be aware of. [FIND OUT MORE]( [FEATURED BLOGS]
[More Than Movements: Solving Animation Problems]( Common animation problems in mobile game development and finding practical solutions to improve quality. [Level Design Postmortem: Sixth Street (Zenless Zone Zero)]( In this article, I will focus on the methods and processes used in developing the hub world known as Sixth Street. [A small games manifesto]( 'Most great franchises were born from small games and incremental investment. This is far from easy in a crowded market, but itâs the path to sustainable s... [More Than Movements: Animation in Mobile Game Dev]( Common animation problems in mobile game development and finding practical solutions to improve quality. [What Makes the "Survival" of Survival Horror? The Difference between Scares and Shooting]( What is the difference between a survival horror game and an action horror? [More Blogs »]( [JOB LISTINGS FOR TODAY] Iowa State University: United States
[Assistant Professor â Game Design]( [RESOURCES] [New studio, Outer Haven Games, formed by Scopely and Unity alums]( The five-person studio marks the third indie developer to start up in July, and is already working on its debut project. [Call of Duty's original Warzone map gets open-source release]( Going open-source gives Caldera a second shot at life, and lets researchers and developers take a peak under the hood of the battle royale map. [SAG-AFTRA performers to hold first strike picket outside WB Games]( Union members are striking to combat the 'existential threat' of AI. [EA beats net bookings expectations in Q1, feels record-breaking Q2 could be on the cards]( The publisher is optimistic about the prospects of a release slate featuring EA Sports FC 25, Madden NFL 25, and Dragon Age: The Veilguard. [Studios can 'suffer' on the stock market: Hitman dev IO Interactive says independence brought stability]( IOI chief development officer Veronique Lallier explains how splitting from previous owner Square Enix paved the way for growth. [Xbox hardware revenue is in decline, but Microsoft says subscriptions and content define success]( Xbox hardware revenue dipped by 13 percent across the last fiscal year, and Microsoft expects that trend to continue. [Fantastic Fest launches game showcase for horror game devs]( Come for the scary movies, stay for the scary games. [Keywords subsidiary Lively Games hit with 'small' layoffs in studio restructuring]( Lively's reportedly minimal reductions are said to be isolated to itself, and will not spread to fellow studio Electric Square. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=124934&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_08.01.24&sp_cid=54550&utm_content=Gama_NL_Game%20Developer%20Daily_08.01.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
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