Take part in GDC’s network of game dev knowledge with the Monthly Newsletter Having trouble viewing this email? [View Web Version]( [GDC Monthly Newsletter]( [GDC News]( [GDC YouTube]( [GDC Vault]( The April 2024 Earth Day edition of the GDC Monthly Newsletter includes: - [GDC Event News](#News)
- [GDC TikTok Highlights](#TikTok)
- [GameDeveloper.com Editor's Picks](#EditorialPicks)
- [GDC Vault Highlight |](#Vault)[GDC 2024 sessions are available on GDC Vault](#Vault)
- [GDC YouTube Highlights](#YouTube) [] [GDC Event News] Sustainability at GDC 2024! ð± [Learn More >>]( Here's How GDC Is Working To Improve Its Environmental And Social Impact. ð [Learn More >>]( Â A Word From Our Sustainability Sponsors [WEMADE]( [WEMADE]( one of the most prestigious gaming companies in Korea, is heavily committed to becoming socially conscious while implementing corporate policies addressing environmentally sustainable practices. Mitigation of greenhouse gas emission, facilitation of ESG Committee, and partnership with UNICEF in supporting childrenâs education through the âReimagine Education Projectâ represents our commitment.
[Learn More >>]( Â [Gala Games]( [Gala]( is a next generation game and entertainment company built on GalaChain, its native L1 blockchain powered by decentralized networks of user-operated nodes. GalaChain combines web3 benefits like smart contracts and digital ownership with the scalability and power to prime Gala for the transformation of countless industries throughout the world. [Learn More >>]( [] [Editor's Picks] [60% think climate change will impact their livesâbut only 30% are ready to do something about it](
USC Games' Matthew Coopilton shares how a game jam feat. young Black and LGBTQIA+ student devs tackled climate justice through Afrofuturism, and why it's important to address climate themes in games. [Watch Now >>]( [How to market your game on Steam: Ask for ð©](
Chris Zukowski shares the Top 4 secrets of getting the industry's biggest platform to work for you and your game. [Watch Now >>]( [Video games contribute to #climatechange, but could they also be part of the solution?](
Arnaud Fayolle explains the "ecosystem" of climate activism, and how a #gamedev team can use a #videogame to spread a message. [Watch Now >>]( [] [Editor's Picks] [The very best way the games industry can reduce its carbon footprint]( [The very best way the games industry can reduce its carbon footprint](
Stephen Richards The number of gamers worldwide has continued expanding rapidly, bolstering the industryâs place as the largest entertainment sector by a wide margin. But all this growth is making it harder to ignore the wider context in which games are created and played. Perhaps the most pressing example of this is how much energy and materials go into manufacturing, shipping, developing and playing games on all the devices we use, and the unavoidable impact on the environment that entails. [Read More at GameDeveloper.com >>]( Â A Word From Our Sponsor Watch the recordings of the State of Unreal and Epicâs tech talks from GDC for a deep dive into Marvel 1943: Rise of Hydra, a look at LEGOâ Islands in UEFN, a tour of the new features in Unreal Engine 5.4, and much more. [WATCH NOW]( [] [GDC Vault Highlights] [Prototyping Afrofuturism, Abolitionism, and Climate Justice Through Games Education]( [Prototyping Afrofuturism, Abolitionism, and Climate Justice Through Games Education]( How can educators support students in learning anti-racist game design skills through prototyping unpoliced Afrofuturistic worlds? This talk provides answers to this question, sharing principles for learning experience design generated through an education psychology research study on learning in an Afro-futurist and abolitionist- themed Critical Game Jam. [Watch Now for Free >>]( [] [GDC YouTube Highlights] [Developing 'Terra Nil': A Strategy Game About Nature, Not Expansion ]( [Developing 'Terra Nil': A Strategy Game About Nature, Not Expansion]( Terra Nil is a strategy game that eschews many of the mainstays of its genre. Lead designer Sam Alfred offers a look at how the team drew inspiration from the natural world to make a strategy game that's not about the exploitation of natural resources, but about balance. This talk on the design of Terra Nil illustrates how, by looking outside established boundaries, old genres can be reinvigorated. [Watch Now >>]( [Facebook]( [Twitter]( [YouTube]( [Facebook]( [TikTok](official_gdc?sp_aid=122722&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=13_NL_GDCNL24_Batch4_A_NLPR_SUBS_356451_20240422&sp_cid=53042&utm_content=13_NL_GDCNL24_Batch4_A_NLPR_SUBS_356451_20240422&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Game Developers Conference®]( c/o Informa Tech
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