Plus, Ubisoft lays off 45 employees to address 'market evolution,' Indie-focused Triple-I Initiative launched by Dead Cells, Slay the Spire devs, and more - [Game Developer Daily](?sp_aid=122514&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_04.02.24&sp_cid=52814&utm_content=Gama_NL_Game%20Developer%20Daily_04.02.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=109c7501399e4de3a453e958872c2a4f&elq=06b62ef018fc4d4eb231e3a48d17427d&elqaid=122514&elqat=1&elqCampaignId=52814) April 02, 2024 — JUMP TO —
[From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [Unity sees WebGPU as a growing market for game development]( Developers looking for a fresh field to make games in should head for the world wide web, Unity says. [Ubisoft lays off 45 employees to address 'market evolution']( Ubisoft makes its first layoffs of 2024 by cutting staff across its global publishing teams. [Interim CEO Jim Whitehurst explains Unity's product-led path to profitability]( Whitehurst and chief product and technology officer Marc Whitten discuss Unity's plans to rebuild trust with developers after the 2023 Runtime Fee fiasco. [Indie-focused Triple-I Initiative launched by Dead Cells, Slay the Spire devs]( The line between triple-A and indie is very thin for studios like Evil Empire and Thunder Lotus, so they've made a space for themselves. [Jordan Mechner recounts the tale of creating Karateka from home]( Preeminent game developer Jordan Mechner created Karateka as a college student in an age where there were mostly no rules about how to create a video game, let ... [More Stories »]( [FROM OUR SPONSORS] [Equal access for all: Learn how Xsolla helps games reach more players]( Take an inside look at how the game industryâs leading solutions provider and GDC diamond sponsor empowers companies and players to enjoy the game by making games available to everyone worldwide. [FIND OUT MORE]( [FEATURED BLOGS]
[Making sure my child does not spend too much time playing video games]( By spending time getting to know the science behind screen time and how to manage access to it, you can feel better about the time your kids are spending in fro... [Resilience and innovation on display as the games industry looks to bounce back at GDC 2024]( Key trends included the emergence of new AI tools, the erosion of platform boundaries through new translation layers, and the surprise re-emergence of web-based... [10+ years making games from Mexico]( 'Looking towards the future, the possibilities are endless. The industry continues to evolve, presenting new opportunities and challenges. But armed with the kn... [Mastering Collaboration with a Remote Game Art Outsourcing Team]( Weâve been a fully remote team since the very beginning, back in 2017, and weâve discovered numerous benefits that can make the remote work experience... [AI NPC chat is like VR: probably cool but certainly niche]( The âwho hasnât dreamt of having a real conversation with an NPCâ discourse should remind us of the famed âwho hasnât dreamt of living ... [More Blogs »]( [JOB LISTINGS FOR TODAY] Oasys Pte. Ltd.:
[Senior Blockchain Developer](
Oasys Pte. Ltd.:
[Manager, Marketing (Brand & Content)]( Tactic: United States
[Unity Mobile Developer](
TruGolf: United States
[Senior Unreal Engine Developer]( Arizona State University: United States
[Assistant Professor of XR Technologies - Media and Immersive eXperience Center Herberger Institute for Design and the Arts at Arizona State University](
Tic Toc Games:
[IT/IS Analyst]( [RESOURCES] [Why Game Preservation Is Vital--And How Technology Helps]( Any tool which makes the preservation of games simpler is a great thingâfor everybody in the games industry. [Toxicity and the bottom line: 5 benefits of ToxMod voice moderation]( Effectively moderating toxicity is crucial to building gaming environments that are engaging and safe. We dive into the cost of toxicity and 5 proven benefits of voice moderation with ToxMod. [Real-time game telemetry at 2K Games using AWS and Rockset]( Sanju Sriram at 2K Games, Andrei Muratov at AWS and Julie Mills at Rockset discuss architectures and best practices for real-time game telemetry. [Better Player Protection: How AI-driven Content Moderation is Improving Player Experiences in Among Us VR]( Join Modulate and Schell Games for a focused webinar where youâll learn best practices for selecting the right content moderation tool for your players and more. [Perfect your Mobile Game for Better Player Experiences in 2024]( Experts will guide you through the latest strategies for perfecting your mobile game, from pre-launch prep to post-launch excellence. [The Fastest Path to Scalable Version Control: Introducing Helix Core Cloud]( Don't miss this fireside chat between Perforce CTOs Brad Hart and Deepak Giridharagopal as they discuss real-time development, cloud tools for indie developers, and Helix Core Cloud. [Revolutionizing Gamer Performance: The Unveiling of GamerTech's Magma Glove]( GamerTech® introduces the Magma Glove at the Scholars' Collegiate Gaming Summit, a groundbreaking wearable designed to enhance comfort and improved actions per minute for gamers. CEO Amila Pathirana discusses the innovation's impact on esports. [Towards the Mass Adoption of Neurotechnology in Gaming]( Qneuro founder Dhiraj Jeyanandarajan explores what primary issues Brain Computer Interface technology needs to overcome in order to go mainstream, and shares what Qneuro is doing to address them. [More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=122514&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_04.02.24&sp_cid=52814&utm_content=Gama_NL_Game%20Developer%20Daily_04.02.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}.
To understand how we use your personal information, please see our
[Privacy Policy.]( You can unsubscribe from Game Developer communications by
[clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States
with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](