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'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account

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Plus, How do Ubisoft's AI-driven NPCs handle dynamic player interactions?, Weaving the vibrant fanta

Plus, How do Ubisoft's AI-driven NPCs handle dynamic player interactions?, Weaving the vibrant fantasy world (and horrifying nighttime land) of Little Goody Two Shoes, and more - [Game Developer Daily](?sp_aid=122201&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_03.19.24&sp_cid=52574&utm_content=Gama_NL_Game%20Developer%20Daily_03.19.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&elqTrackId=f5ea7755de8d4971908c27310838be71&elq=7872bbe8c6fa4ca9afc82e50db75ebd6&elqaid=122201&elqat=1&elqCampaignId=52574) March 19, 2024 — JUMP TO — [From Our Sponsors](#sponsors) | [Featured Blogs](#blogs) | [Top Job Postings](#job) | [Resource Center](#resources) [TOP STORIES] [How do Ubisoft's AI-driven NPCs handle dynamic player interactions?]( Do NEO NPCs dream of electric sheep? [Weaving the vibrant fantasy world (and horrifying nighttime land) of Little Goody Two Shoes]( Developer AstralShift talks about the artistic inspirations and thought processes that went into creating the beautiful daytime and horrifying nighttime of the ... ['Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account]( Larian Studio's creative content manager Ben Maltz-Jones shares good insight into what makes TikTok tick and worked for Baldur's Gate 3. [The enduring horror of monster encounters in Saturnalia]( How Santa Ragione used a less is more approach to monster encounters in its indie horror title Saturnalia. [The secret to Apex Legends' gorgeous first-person animation? Mouth cameras]( Game development can be very, very silly sometimes. [More Stories »]( [FROM OUR SPONSORS] [Equal access for all: Learn how Xsolla helps games reach more players]( Take an inside look at how the game industry’s leading solutions provider and GDC diamond sponsor empowers companies and players to enjoy the game by making games available to everyone worldwide. [FIND OUT MORE]( [FEATURED BLOGS] [How to build a narrative in a PvP game: without a narrative designer on the team]( Do mobile games really need a narrative? And how can we build one if we don’t have a narrative designer? [Our Industry Needs a Change]( 'We aren’t shit if we don’t have passionate teams making what they love.' [The Upside of Using Culture and Personal Stories as Game Pillars]( As a lead creative, here are the important things to know about using culture and personal stories as game pillars. [The Lessons Learned From Palworld's Success]( Palworld is looking to be 2024's Vampire Survivors: with a game that came out to massive, overwhelming success within two weeks. 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[More Resources »]( [Facebook]( [Twitter](gamedevdotcom?sp_aid=122201&elq_cid=22018255&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf&utm_source=eloqua&utm_medium=email&utm_campaign=Gama_NL_Game%20Developer%20Daily_03.19.24&sp_cid=52574&utm_content=Gama_NL_Game%20Developer%20Daily_03.19.24&sp_eh=558b5bca28770e5056e8cfadd2bf9a5dda06ed0e24183b37db416422421c3bbf) [Linkedin]( [YouTube]( This email has been sent to {EMAIL}. To understand how we use your personal information, please see our [Privacy Policy.]( You can unsubscribe from Game Developer communications by [clicking here.]( Brand c/o Informa Tech Holdings LLC | Registered in the United States with number 7418737 605 Third Ave., 22nd Floor, New York, New York 10158, USA [Informa Tech](

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