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Why the U.S. Is Winning the Video Game Adaptation Race Despite Higher Japanese Output | Charts

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Mon, Apr 8, 2024 05:06 PM

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Japan is responsible for nearly 60% of video game adaptation supply, but just 28% of the domestic de

Japan is responsible for nearly 60% of video game adaptation supply, but just 28% of the domestic demand [Pedro Pascal in HBO's "The Last of Us" adaptation]( [Why the U.S. Is Winning the Video Game Adaptation Race Despite Higher Japanese Output | Charts]( By Daniel Quinaud Networks have long realized that video games have huge potential for engaging TV audiences. From the 1982 “Pac-Man” animated show to Prime Video’s upcoming “Fallout” series, the graphics, storylines and character development in games have significantly improved over time, broadening their fanbase. After a long period of unsuccessful U.S. video-game adaptations to TV and movies in the past, recent years have seen a resurgence in the genre’s popularity thanks to a string of successes. Of the top 10 most in-demand video-game TV adaptations of all time as of 2023, seven have been released since 2018. Some examples of these shows are HBO’s “The Last of Us” (the most popular video-game adaptation last year), Paramount+’s “Halo” and Peacock’s “Twisted Metal.” All of them are based on popular U.S. video-game franchises. [Read More]( --------------------------------------------------------------- [Wrap Pro logo] Discover why entertainment executives and professionals rely on the WrapPRO platform daily for exclusive coverage, analysis, deeper reporting, and access to VIP events & screenings throughout the year. [Subscribe Today]( --------------------------------------------------------------- [Facebook]( [Twitter]( [Instagram]( [YouTube]( TheWrap | 2034 Armacost Ave Los Angeles, CA 90025 [Preferences]( | [Unsubscribe]( [LiveIntent Logo]( [AdChoices Logo](

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