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RPGnet Newsletter #134

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rpg.net

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webmaster@www.rpg.net

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Thu, Apr 26, 2018 05:40 PM

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RPGnet Newsletter #134 April 24, 2018 New Columns Christopher Cecil let out a in this week's new Fuz

RPGnet Newsletter #134 April 24, 2018 New Columns Christopher Cecil let out a [Squeak!]( in this week's new Fuzzy Thinking. Sandy Antunes of Sandy's Soapbox celebrated writer pay in [Writers Rejoice, for You are Valuable!]( And, Kirk Johnson-Weider discussed political foundations in this week's Lawful GM, [World Building.]( New Reviews Antonios S started the week in Reviews with a look at two supplements for the Lone Wolf Adventure Game. The [Maps of Magnamund Collections]( are luxury products, beautifully illustrated and packed with fluff. The [Narrator's Screen]( contains some useful information, but is not particularly user-friendly. Antonios then looked at some gaming accessories that will bring some extra fun to your table, the [Skully Beige Leather Dice Cup](, [Pathfinder Ruins of Azlant Dice Set 7](, and [Pathfinder: Serpent's Skull Dice Set](. Then, he reviewed engine-building card game [The Bloody Inn,]( a solid game that punches above its weight due to the fantastic theme and unsurpassable artwork. [The Carnies]( expansion genuinely improves the original experience and adds to replayability. Antonios also looked at [Sonar,]( a deduction boardgame that acts a simplified version of popular boardgame Captain Sonar. Antonios wrapped up his contributions this week with a review of Mansions of Madness expansion [Streets of Arkham,]( which adds some fun content to the game, but at a steep price. And, the week wrapped up with Endzeitgeist continuing his look at gaming e-zine The Manor with review of issues [#5]( - maybe the best issue so far, with concise and fun artciles - and [#6]( - which has some good content, but suffers from some rules hiccups. Threads You Might Have Missed RPGnet joins the world of 80s nostalgia and has fun doing it: [[He-Man and She-Ra] I'm going to try to explain _all of it_.]( [When to Award Non-Combat XP]( is a short thread from the Newbie forum that has some good thoughts for even more experienced (yes, that was intentional) GMs. And, another interesting conceptual question here: [How much information can a system allow a player to withhold from the GM?]( Sign Off Have a good week, everyone. - Iustum Newsletter Editor --------------------------------------------------------------- You are receiving this email for {NAME} @ RPGnet ({EMAIL}). If you prefer not to receive this newsletter, please visit our [two-click unsubscribe](. If you have any problems with unsubscription, mail us at [ce@skotos.net](mailto:ce@skotos.net?subject=RPGnet Unsubscribe {NAME}) with your RPGnet account name. This newsletter is also available as [a column]( or via [RSS](.

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