[RiskHedge Report] The ânew internetâ is here⦠and itâs unlike anything youâve imagined [Chris Reilly] By Chris Reilly - RiskHedge   âItâs the next version of the internet⦠Instead of static webpages, itâll thrust you into an immersive world where you can go to work⦠learn⦠create art⦠shop⦠watch concerts⦠hang out with friends⦠and do dozens of other real-life activities. It is THE next big thing. From an investing standpoint, we simply cannot ignore it.â Back in February, RiskHedge Chief Analyst Stephen McBride [introduced us to the metaverse](. As Stephen explained, the metaverse is a giant leap toward something futurists have dreamed about for decades. Think of it as the first true fusion of the virtual and physical worlds. But this isnât some longshot âfantasy.â The foundation is being born right now. And some of the brightest minds in tech are âall in.â Disneyâs Chief Technology Officer Tilak Mandadi plans to turn Disneyland into a âtheme park metaverse.â Nvidia CEO Jensen Huang says: âThe metaverse is coming.â David Baszucki, CEO of Roblox, one of the biggest video game platforms, says, âThe metaverse is materializing.â Now, this whole idea of a new, virtual world is still hard to grasp for many people⦠So I called Stephen to break down the metaverse and explain it in plain English. Below, I share our conversation⦠**** Chris: Hey Stephen⦠Weâve been getting a lot of questions about the metaverse. Can you walk us through what exactly is happening here? Stephen: The metaverse is a virtual, 3D world where you, through an avatar (like the movie Ready Player One), can socialize with other people, work, play, create, and basically exist. It sounds unusual, I know⦠And itâs hard to envision what itâs going to ultimately become⦠But hereâs the thing: You asking me about the metaverse today is like someone asking about the internet in the â70s⦠Back then, the internet didnât exist. It was an experimental technology hiding in the bowels of a Stanford lab. We knew the protocols and tech behind the internet in the â70s⦠We knew what makes the internet actually work. But we never could have imagined how we'd actually use the internet. No one predicted anything like Facebook, Google, Snapchat, or Amazon. Fast forward to today⦠Our lives revolve around the internet. Itâs the reason life moved on over this past year while much of the physical world was effectively shut down. Heck, the internet is the only reason you and I even know each other. Youâre in South Florida. Iâm in Ireland. Thanks to internet, we work together every day. Chris: So this metaverse is basically the ânext versionâ of the internet? Stephen: Exactly. More specifically, itâs a 3D, immersive internet. So today we go online and look at Facebook, YouTube, and Google. These are static webpages. We see through our computer screens or phone screens. We use our mouse and touchpads to access them. The metaverse is completely different. Itâs an interactive internet. And itâs important to understand that the metaverse isnât just a virtual Disneyland or just a virtual Amazon Mall. Itâs not one specific âworld.â Instead, the metaverse is the infrastructure that will connect all these different worlds. Itâs similar to how the internet isnât just Google or just Amazon. Itâs a whole ecosystem where you can have Zoom meetings and buy cryptocurrencies and watch YouTube videos. Chris: So how will people access the metaverse? Stephen: Itâs going to be through computers⦠Itâs going to be through video games⦠VR (virtual reality) and AR (augmented reality) headsets will be a big part of it. So, for example, I could say, âHey, Chris, want to catch this concert together after work?â And we would put on our headsets, and be launched into the metaverse, watching the same artist perform on the same stage, live. But weâd be watching virtually. Chris: Wow... and this technology already exists? Stephen: Yes, and itâs improving rapidly. Last year, 12.3 million people watched hip-hop artist Travis Scottâs concert live in the hit game Fortnite. Thatâs about as many people as the average Monday Night Football audience. But itâs not just concerts, Chris⦠Kevin Péloquin is a history teacher who had planned a class trip to Greece last year. COVID scrapped his plans, but Péloquin had an idea. What if the class could explore Greece as it was thousands of years ago? Assassinâs Creed is a video game series centered on pivotal times in history. A few years back, designer Ubisoft added an educational mode to the game. In short, it allows players to roam freely around famous historical sites. You can even chat with the locals about daily life. Ubisoft granted Péloquinâs students free access to this tool. Instead of flicking through boring pictures of ruins, they were able to travel back in time and âvisitâ Ancient Greece: Source: Ubisoft Hereâs another example. Berkeley students couldnât have a normal graduation last year. So, they recreated the entire campus and held a commencement in the hit game Minecraft. It went on like a normal ceremony. The speaker was invited to the stage to give a speech. When the time came to hand out diplomas, graduates walked up to the stage, like this: Source: UC Berkeley The overarching theme here is more and more of the real world is shifting over to the virtual metaverse. Chris: What do you say to those whoâd call this just a fad? Stephen: If you look at the past 40 years, more and more of our life has become virtual. And this trend is only accelerating. You could fight itâor you can accept it, embrace it, and learn how to make money from it. Already, many people earn their living through the internet and virtual existences. Whether thatâs building games and earning money from them, or performing TikTok videos⦠Snapchat is paying some influencers $1 million per post! History shows youâre much better off embracing transformational technologies. And there are mountains of evidence that the âvirtualization of everythingâ is just in its infancy... Did you see that a digital piece of art, basically a screenshot, just sold for $69 million? Itâs part of the booming non-fungible token (NFT) market, which weâll have to discuss in detail another day. My point is... someone paid $69 million dollars for a piece of âartâ that doesn't physically exist! And have you heard of Decentraland? Itâs a virtual platform where you can create, explore, and trade, and even buy and own land in a virtual world. Just two weeks ago, a patch of virtual âlandâ sold on the platform for $572,000. Chris: So who are the key players working on the metaverse? Stephen: The CEO of Nvidia is actively working to create a metaverse future. He partnered with BMW to create a digital twin factory in Germany. They use it to plan out new workflows before deploying changes in real life. Epic Games, which is the maker of Fortnite, just raised a billion dollars to put towards building the metaverse. Investors include Sony and others. You also want to look at Epicâs MetaHuman Creator, which is creating highly realistic digital humans. Chris, these people look so real itâs almost scary. I encourage everyone to watch this short video [here](. Source: Epic Games A lot of people assume there will be a bunch of cartoon, âtoy-likeâ figures walking around in the metaverse. It will certainly start out that way. But eventually, youâll be able to create yourself exactly how you look right now, to live in the virtual world. The gap between virtual reality and reality is closing at a very fast pace. In five years or so, most things in the metaverse will be indistinguishable from reality. Chris: Well, weâve covered a lot of ground here today. Thanks, Stephen. Before you go⦠how can readers profit off the metaverse? Stephen: My top metaverse pick owns the worldâs most successful game engine. This disruptor is the first choice for companies launching into the metaverse. This company is the builder that will help firms âbreak groundâ on their digital existence. Disney already uses this disruptor to create new worlds and virtual characters. The 10 largest carmakers use this disruptor, too. So do many of the worldâs largest engineering and design firms like Skanska and Nike. I detail this stock, and two others I believe will thrive during what Iâm calling the âMillennial Melt-up[,â in my brand-new briefing](. [Readers can access it here](. Chris Reilly
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