Newsletter Subject

Projecting your game growth

From

is.com

Email Address

communication@is.com

Sent On

Thu, Aug 4, 2022 02:41 PM

Email Preheader Text

4 tips for quicker and easier creative optimization NEOWIZ increases revenue by 23% after switching

4 tips for quicker and easier creative optimization [Read the blog]( NEOWIZ increases revenue by 23% after switching to LevelPlay [Read the case study]( Game Hub: Empowering the indie game dev community in Israel [Read the blog]( Guide to UA: Modeling Cash Flow for Rapid Growth You can’t create a successful game unless you’ve got people to play it. Department of Play covers how this can only happen with the right UA strategy - with a careful balance of planning, budgeting, and setting the right time frame. They explain the importance of: - Carefully considering the cyclical nature of cash flow when projecting - Establishing a robust financial model to toggle between scenarios - Clarify the best funding source based on your game’s trajectory Read the full article on our [LevelUp Medium](. Merge Games: To build or not to build? Merge games have taken the app market by storm in the last 3 to 5 years. In their article, Max S., CEO of AppMagic, and Olga Sobolevskaya take a deep dive into the subgenres of merge games. They explain how: - Simple merge games have no metagame, and resemble hypercasual games design-wise Merge-2 games generate higher install rates than Merge-3, but with lower IAPs - Merge-3 and Merge 3/5 games are high LTV genres, and a couple of apps dominate in terms of revenue and downloads Read the full article on our [LevelUp Medium](. 9to5Mac: [Apple expanding App Store ads from search to ‘Today’ tab and more]( NME: [TikTok ramps up its gaming initiative by adding mini-games to the platform]( TheVerge: [AT&T is not building a cloud gaming business — but it might be angling for a cut]( GamesIndustry.Biz: [If indie games are underreported, mobile games must be invisible]( TechCrunch: [Backbone’s mobile gaming controller gets an official PlayStation edition]( Dexerto: [YouTube is targeting mobile gaming instead of going head-to-head with Twitch]( [Spotify]( [Youtube]( [Linkedin]( [Medium]( ironSource provides leading marketing and monetization solutions for app developers [Head to our community hub for more great content]( [Update your email preferences]( ironSource Menachem Begin 121 Tel Aviv, Israel

Marketing emails from is.com

View More
Sent On

23/02/2023

Sent On

13/02/2023

Sent On

02/02/2023

Sent On

24/01/2023

Sent On

19/01/2023

Sent On

19/01/2023

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2025 SimilarMail.