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Mobile game developers are finding big success on AppGallery, and so can you

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Tue, Nov 16, 2021 11:20 AM

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Gameloft and Nordeus explain what your studio could gain by bringing your next game to AppGallery Yo

Gameloft and Nordeus explain what your studio could gain by bringing your next game to AppGallery [View this email in your browser]( You have been sent a sponsored message via GamesIndustry.biz, in association with Huawei Mobile game developers are finding big success on AppGallery, and so can you Gameloft and Nordeus explain what your studio could gain by bringing your next game to AppGallery The market for mobile games is vast. And as the appetite for games of all kinds on mobile platforms continues to grow, consumer electronics company Huawei wants developers to find even more success in new markets. Known for its powerful and adaptable handsets, the company has developed its own operating system, called HarmonyOS, and services known as Huawei Mobile Services (HMS). At last week's Huawei Developer Conference 2021 (HDC 2021), the firm presented the latest updates for its OS and explained why it is committed to helping gaming developers innovate, disrupt, and grow by giving them the tools and technology to create unique gaming experiences for players worldwide. In this article, we'll rundown the key takeaways from Huawei's Gaming Tech.Sessions-- titled ['Find your Next Big Win']( -- including Huawei's products and services offering, some recent partnership highlights with the likes of Gameloft, and what developers could gain from working with business. [HDC 2021 Keynote Highlights]( How Huawei is positioned in the gaming industry Alexandre Salem, who oversees global gaming partnerships at Huawei, started his session by highlighting the immense surge in interest and users that the entire gaming market experienced in 2020. The industry was valued a $175 billion in 2020, with mobile gaming being the fastest-growing segment, [according to Newzoo.]( What's more, 54% of game players are in the Asia-Pacific region. "Gamers want to interact with their favourite franchises on all platforms," said Salem. "And to have the flexibility to play a game while commuting on a smartphone and to continue in a frictionless manner to play, while at home on a console, tablet or PC. "Developers, users and regulators are pushing across geographies for more competition and innovation in the app distribution space." Newzoo predicts that third-party stores will see revenue shares increase from 23% in 2020 to 26% in 2024. And because of Huawei's strong position in consumer electronics globally, Salem believes it is well-placed to help game developers reach millions of new users. Huawei has a global install base of 730 million smartphone users, and it continues to expand with releases in its popular P50 series and Nova series. It is a major player in the smartwatch category, and in the last five years it has branched into the PC and TV markets, including producing a dedicated gaming display. Alongside its competitive hardware offerings, the HarmonyOS and its suite of core services are an integral part of its business, so much so that Salem said it is transforming "from a devices brand to an ecosystem brand". And that's where games come in. [To read the full article, click here]( [Facebook icon]( [Twitter icon]( [LinkedIn icon]( Copyright (C) 2021 ReedPop. All rights reserved. You got this email because you signed up to an account on GamesIndustry.biz and agreed to receive promotional emails from our partners. Our mailing address is: ReedPop 1-6 Grand ParadeBrighton, East Sussex BN2 9QB United Kingdom [Add us to your address book]( Want to change how you receive these emails? You can [update your preferences]( or [unsubscribe]( [Privacy Policy]( | [Cookie Policy](

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