Newsletter Subject

Game Informer September 15th 2018 Newsletter

From

gameinformer.com

Email Address

noreply@gameinformer.com

Sent On

Sat, Sep 15, 2018 11:14 AM

Email Preheader Text

            09.15.2018       In addition to covering all of the most important news coming

  [Twitter]( [Facebook]( [YouTube](     [Game Informer Newsletter](       09.15.2018       In addition to covering all of the most important news coming out of the video game industry, we do our best each week to bring you the most informative and entertaining previews, video features, and editorial content you won’t find anywhere else. Here are the biggest stories from the past week:             [Shadow Of The Tomb Raider Review – In The Shadow Of Something Greater]( Lara's origin story finally reaches its conclusion. Find out how it fares.       [Sick Stunts In Spider-Man]( Join as we pull off the sickest stunts imaginable in Spider-Man.       [Trade Secrets: The Making Of A Pokémon Card]( We went on a whirlwind tour to learn how a Pokémon becomes a card.       [Crafting Chaos: How Treyarch Is Building A Battle Royale Map]( The developer breaks down the elements of its free-for-all Black Ops theme park.     [One Week In With Destiny 2: Forsaken]( The game’s largest expansion still has core content to come before we finalize a review, but the first week offers a remarkably positive picture.     [What If Insomniac Games Made Spider-Man 2?]( Spider-Man's final story moments outline a sequel. Here's where we think the story is going next.     [NBA 2K19 Review – Outworking And Outplaying The Competition]( Visual Concepts delivers another must-play basketball game.     [24 Tips To Help You Become The Ultimate Spider-Man]( From combat to web swinging, we have a number of techniques that will help improve your skills.       [How Sega Continues To Create Compelling And Ambitious Adventures In The Yakuza Franchise]( We look at the origins and ongoing creative process behind the game franchise that focuses on the seedy underbelly of modern Japan. [Subscribe to Replay]( [The Game Informer Show]( [Subscribe to our YouTube channel](     [Game Informer]( [Twitter]( [Facebook]( [YouTube]( 7 24 N First St ., 3 rd F loor Attn: CIS Dept Minneapolis, MN 55401 This message was intended for subscribers of the GameInformer Online Newsletter only. [Unsubscribe here](.

Marketing emails from gameinformer.com

View More
Sent On

01/10/2021

Sent On

24/09/2021

Sent On

20/09/2021

Sent On

03/09/2021

Sent On

27/08/2021

Sent On

20/08/2021

Email Content Statistics

Subscribe Now

Subject Line Length

Data shows that subject lines with 6 to 10 words generated 21 percent higher open rate.

Subscribe Now

Average in this category

Subscribe Now

Number of Words

The more words in the content, the more time the user will need to spend reading. Get straight to the point with catchy short phrases and interesting photos and graphics.

Subscribe Now

Average in this category

Subscribe Now

Number of Images

More images or large images might cause the email to load slower. Aim for a balance of words and images.

Subscribe Now

Average in this category

Subscribe Now

Time to Read

Longer reading time requires more attention and patience from users. Aim for short phrases and catchy keywords.

Subscribe Now

Average in this category

Subscribe Now

Predicted open rate

Subscribe Now

Spam Score

Spam score is determined by a large number of checks performed on the content of the email. For the best delivery results, it is advised to lower your spam score as much as possible.

Subscribe Now

Flesch reading score

Flesch reading score measures how complex a text is. The lower the score, the more difficult the text is to read. The Flesch readability score uses the average length of your sentences (measured by the number of words) and the average number of syllables per word in an equation to calculate the reading ease. Text with a very high Flesch reading ease score (about 100) is straightforward and easy to read, with short sentences and no words of more than two syllables. Usually, a reading ease score of 60-70 is considered acceptable/normal for web copy.

Subscribe Now

Technologies

What powers this email? Every email we receive is parsed to determine the sending ESP and any additional email technologies used.

Subscribe Now

Email Size (not include images)

Font Used

No. Font Name
Subscribe Now

Copyright © 2019–2025 SimilarMail.