Newsletter Subject

GameDev.net Direct - April 1, 2019

From

gamedev.net

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support@gamedev.net

Sent On

Mon, Apr 1, 2019 11:50 AM

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Hi {NAME}, Here is your Direct for the week of April 1, 2019. Check out the new : ! Ends June 1, 2

[GameDev.net]( Hi {NAME}, Here is your [GameDev.net](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) Direct for the week of April 1, 2019. Check out the new [GameDev Challenge]( [Side Scrolling Arcade Shooter](! Ends June 1, 2019. [LATEST ARTICLES]( Share your knowledge with the community. [Submit an article or tutorial]( [671269773_ezgif.com-gif-maker(2).gif.c4d] [Sound Design with an iPhone SE]( by Sergio Ronchetti in Music and Sound FX [madsenstudios_cover.thumb.png.a83faea366] [Madsen's Musings Ep.22: The Importance of Following Up]( by Nathan Madsen in Music and Sound FX [MainLogo-500w.png.2409d00aebb725b80ded78] [9 Tips on Making an Indie Game from a Solo Developer]( by Steven Large in Production and Management [audiosurf.jpg.1149dc50a093c1568ed27943a5] [Tactics, Strategy and Rhythm: How Audiosurf Utilizes Immersion to the Fullest Extent]( by Brandon Druschel in Game Design and Theory [71136640_Screenshot2019-01-24at15_00_57.] [Building a save system for level objects in Unity Pt1 - Checkpoints]( by Christin Kalina in General and Gameplay Programming [Athrael-skycitiy.jpeg.2414557692f6d10554] [Five Nations - Unit Balancing - Episode 1]( by Andras Hujber in Game Design and Theory [cover.png.e31ae5c5251d567d96c1152e18fbc3] [Programmer Art in Unity - 7 Techniques to Achieve Impressive Visuals Without an Artist]( by Divij Sood in Visual Arts [220px-FF_XV_cover_art.jpg.8d1891e9d5bd44] [Immersion in Final Fantasy XV]( by Vincent Dinh in Game Design and Theory [blueprintairplane.png.21c7357d8cb10d7429] [A Simple Format to Archive Design Decisions]( by David Bailly in Game Design [cover.jpg.0522fff0935d54b9c4469d9bf6f6a5] [XM-03 3D Model Workflow]( by Tim Trankle in Visual Arts [View more](  [FEATURED BLOGS]( Share your gamedev experience with a [blog on GameDev.net]( or [import]( your personal blog! [arcadechallenge.png.ca9e9690185174fbe2da] [Ping, Zap, Zing! Side Scrolling Arcade Shooter Challenge - Without Weapons!]( by khawk [SnakeWinForms_EatingFood.gif.6068af51fe9] [Set Up GTest for TDD. C++, VS]( by 8Observer8 [618089469_TheBergcrashedplane2.PNG.fc0ea] [Making a map (editor)]( by Greedy Goblin  [Next Challenge Poll!]( by khawk [snake.png.f5f413ec9f839ed9be03a328c687d5] [Introduction]( by Daniel Ricci [DonislawDev02.png.8c22fe88387aa1d55e4e01] [Earnings and statistics from my IOS game](C2%A0game/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by donislawdev in donislawdev's Blog [748825990_GJThumbnail.gif.82c7faa6874fba] [Fling | Postmortem]( by AlienplayGames [5.png.30a98325bc45908397af60f541f14aab.p] [Mr Boom's Shipping Container]( by Rutin  [Graphics Programming weekly - Issue 77 — March 17, 2019](E2%80%94-march-17-2019/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by jendrikillner [bow.png.3c41aabebf1b6fd690ceb9e19b8bcf12] [Weekly Updates #36 - Bow To Me 優しく](EF%BD%82%EF%BD%8F%EF%BD%97%E3%80%80%EF%BD%94%EF%BD%8F%E3%80%80%EF%BD%8D%EF%BD%85%E3%80%80%E5%84%AA%E3%81%97%E3%81%8F/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by jb-dev in Projects Of Some Degree Of Interest [FunctioningSystem.jpg.a4b5f21b1d5d0e6cb3] [Powered actors, laser tripwires, and simulating simple electrical connections]( by Brain in Firework Factory Development Journal [nubDeviceBlogHeader.jpg.bfa1c286ec384c43] [Blender Mesh Export Script]( by GoliathForge in NubDevice [Screenshot_20190313-134528.jpg.8fbd56b84] [Lighting Voxel Buildings With Per-Vertex Lighting]( by VoxycDev [633219305_BouncingOffEnemy-TestLevel16.g] [Link It Up! | Devlog #3]( by AlienplayGames [chess.png.c96c845d29490bfc0017b07cfed433] [Game of Chess - Day 2]( by lawnjelly in Lawnjelly's Journal [View more](  [GAMEDEV PROJECTS]( Build your GameDev Portfolio. [Add projects]( to your profile! [fpL_logo_250x250_gd.png.759684829fe5ce07] [Final Platform Layer]( [cover.png.99dd2c43413496c8bb82730064dc99] [AntiPacMan]( [268789799_thumbgamedevdotnet.jpg.d95f8ab] [5 Game Backgrounds | Side Scrolling]( [icon-512x512-v2-logo.png.c7ba04a41622944] [Pixel Online]( [Untitled.png.b83fb2ab575ab1970487c176e82] [Children of the Revolution]( [farmer-front.png.a1c651524c3cd67c887e74b] [Farm Madness]( [logo.jpg.39a77ba6f7b69dbc311ef80075a3e6f] [Demolithrone]( [Tartarus-1PrisonColony.gif.89097be291e2f] [Forlorn Dreams]( [1807345933_FRBlack.jpg.74dae979a343588dd] [Audio Design Demo Reel](  [NEWS]( Do you have interesting news for gamedevs? [Submit it!]( [Unreal Engine Tech Talks from GDC Now Online]( [IndieCade Announces 2019 Festival]( [Leadwerks Game Engine 4.6 released]( [Return of the Obra Dinn Wins IGF Grand Prize]( [WeChat Opens GameDev Program to US Developers]( [Epic Goes Mega, Announces Epic MegaGrants]( [Project Substance Alchemist Available in Beta]( [AMD Announces Tools Updates for GameDevs]( [Unity Acquires Graphine]( [Epic Announces Unreal Engine Support for Stadia]( [View more](  [POPULAR TOPICS]( [Swept sphere triangle intersection]( in Math and Physics [FPS camera]( in Math and Physics [Preferred UV Unwrapping Method]( in 2D and 3D Art [Skill Level??]( in Games Career Development [What good is hundreds of lights with out hundreds of shadows?]( in Graphics and GPU Programming [I hate making character controllers.]( in General and Gameplay Programming [NVidia GeForce Experience]( in Graphics and GPU Programming [c# drawing sprites]( in Forum [Which game engine?]( in Engines and Middleware [View more](  [CAREERS](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by gamedev.jobs [Post a job]( with [gamedev.jobs](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) and source candidates from the largest game development community. [Senior Graphics Engineer]( at Tripwire Interactive [Lead Engineer]( at Tripwire Interactive [Console Engineer]( at Tripwire Interactive [Senior Engineer]( at Tripwire Interactive [Technical Director]( at Tripwire Interactive [Software Engineer – Graphics]( at VRC Japan [Casino Gaming Technical Graphic Designer]( at Quality Deployment Inc [SENIOR SDET - GRAPHICS]( at Verticalmove, Inc. [Brand Marketing]( at Supercell [View more](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) Developer looking for help? [Check out]( the gamedev contractors available for hire.  [collect?v=1&tid=UA-279474-1&cid=555&t=ev] Prefer to stop receiving these emails? [Unsubscribe here](. [Click here to view our privacy policy]( GameDev.net

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