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GameDev.net Direct - March 25, 2019

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gamedev.net

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support@gamedev.net

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Mon, Mar 25, 2019 09:30 AM

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Hi {NAME}, Here is your Direct for the week of March 25, 2019. GameDev.net partner Indie Ranger want

[GameDev.net]( Hi {NAME}, Here is your [GameDev.net](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) Direct for the week of March 25, 2019. GameDev.net partner Indie Ranger wants opinions from indie gamedevs. Fill out their short survey [here](! Also, member Dilmer Valecillos ([@Dilmer]() recently posted his latest Youtube tutorial on [Unity 3D Procedural Mesh Generations]( you might be interested in watching. [LATEST ARTICLES]( Share your knowledge with the community. [Submit an article or tutorial]( [madsenstudios_cover.thumb.png.a83faea366] [Madsen's Musings Ep.22: The Importance of Following Up]( by Nathan Madsen in Music and Sound FX [MainLogo-500w.png.2409d00aebb725b80ded78] [9 Tips on Making an Indie Game from a Solo Developer]( by Steven Large in Production and Management [audiosurf.jpg.1149dc50a093c1568ed27943a5] [Tactics, Strategy and Rhythm: How Audiosurf Utilizes Immersion to the Fullest Extent]( by Brandon Druschel in Game Design and Theory [71136640_Screenshot2019-01-24at15_00_57.] [Building a save system for level objects in Unity Pt1 - Checkpoints]( by Christin Kalina in General and Gameplay Programming [Athrael-skycitiy.jpeg.2414557692f6d10554] [Five Nations - Unit Balancing - Episode 1]( by Andras Hujber in Game Design and Theory [cover.png.e31ae5c5251d567d96c1152e18fbc3] [Programmer Art in Unity - 7 Techniques to Achieve Impressive Visuals Without an Artist]( by Divij Sood in Visual Arts [220px-FF_XV_cover_art.jpg.8d1891e9d5bd44] [Immersion in Final Fantasy XV]( by Vincent Dinh in Game Design and Theory [blueprintairplane.png.21c7357d8cb10d7429] [A Simple Format to Archive Design Decisions]( by David Bailly in Game Design [cover.jpg.0522fff0935d54b9c4469d9bf6f6a5] [XM-03 3D Model Workflow]( by Tim Trankle in Visual Arts [cover.png.3c9e07922e47ea2cb67a5c4ef7d258] [Developing an Isometric Plugin for Unity3D]( by Matvey (MATov) Cherevko in Engines and Middleware [View more](  [FEATURED BLOGS]( Share your gamedev experience with a [blog on GameDev.net]( or [import]( your personal blog! [snake.png.f5f413ec9f839ed9be03a328c687d5] [Introduction]( by Daniel Ricci  [Next Challenge Poll!]( by khawk [DonislawDev02.png.8c22fe88387aa1d55e4e01] [Earnings and statistics from my IOS game](C2%A0game/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by donislawdev in donislawdev's Blog [748825990_GJThumbnail.gif.82c7faa6874fba] [Fling | Postmortem]( by AlienplayGames [5.png.30a98325bc45908397af60f541f14aab.p] [Mr Boom's Shipping Container]( by Rutin  [Graphics Programming weekly - Issue 77 — March 17, 2019](E2%80%94-march-17-2019/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by jendrikillner [bow.png.3c41aabebf1b6fd690ceb9e19b8bcf12] [Weekly Updates #36 - Bow To Me 優しく](EF%BD%82%EF%BD%8F%EF%BD%97%E3%80%80%EF%BD%94%EF%BD%8F%E3%80%80%EF%BD%8D%EF%BD%85%E3%80%80%E5%84%AA%E3%81%97%E3%81%8F/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by jb-dev in Projects Of Some Degree Of Interest [FunctioningSystem.jpg.a4b5f21b1d5d0e6cb3] [Powered actors, laser tripwires, and simulating simple electrical connections]( by Brain in Firework Factory Development Journal [Screenshot_20190313-134528.jpg.8fbd56b84] [Lighting Voxel Buildings With Per-Vertex Lighting]( by VoxycDev [252432422_Screenbottomgame1.png.93688ef8] [Graphics: Week 3 of #8WeekGameDev. FlipTiles:Runner]( by AntHillPlan [633219305_BouncingOffEnemy-TestLevel16.g] [Link It Up! | Devlog #3]( by AlienplayGames [chess.png.c96c845d29490bfc0017b07cfed433] [Game of Chess - Day 2]( by lawnjelly in Lawnjelly's Journal  [Fully Featured Custom Build Targets in Visual C++]( by Promit in Promit's Ventspace [articlePic.png.7041e6b00a08368f6dbac9e97] [Weekly Updates #35 - Can You See Me?](EF%BD%83%EF%BD%81%EF%BD%8E%E3%80%80%EF%BD%99%EF%BD%8F%EF%BD%95%E3%80%80%EF%BD%93%EF%BD%85%EF%BD%85%E3%80%80%EF%BD%8D%EF%BD%85%EF%BC%9F/?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by jb-dev in Projects Of Some Degree Of Interest [Render_01.1.jpg.778f7bd4d09fec9dda719c04] [Seas of Fortune - Dev Update #17 - Optimization - Crew Walking and Figureheads crafting]( by Trym Studios in Trym Studios' Concept Blog [View more](  [GAMEDEV PROJECTS]( Build your GameDev Portfolio. [Add projects]( to your profile! [627450982_ItchPic.png.75e559b454ae88d8a5] [Bowler]( [logow.png.b1e2b5644c88fe815b2c8755f6ad76] [Nostalgia Knight]( [UpheavalCover.png.3c2c38bc319c8751e9623f] [Upheaval]( [MQ0RAR.png.54c8b084eeccbf32f0f90c9023d9b] [Princess Showdown]( [uploads] [Project : Sprint]( [VOIDGATEOFFICIAL111.png.105875035e4d6abc] [VoidGate]( [1220312852_gamedevbackground.png.70f1d76] [Fort Hero]( [MGMCicon.png.a2bb57b4ab10fea139cbb1aad6a] [Missile Command]( [tilingLogo.png.5e51820929c02dd6442a13349] [Super Blox](  [NEWS]( Do you have interesting news for gamedevs? [Submit it!]( [Return of the Obra Dinn Wins IGF Grand Prize]( [WeChat Opens GameDev Program to US Developers]( [Epic Goes Mega, Announces Epic MegaGrants]( [Project Substance Alchemist Available in Beta]( [AMD Announces Tools Updates for GameDevs]( [Unity Acquires Graphine]( [Epic Announces Unreal Engine Support for Stadia]( [Google Announces Stadia]( [MyDream Debuts VR Desktop Experience]( [First Substance Source Signature Release of 2019]( [View more](  [POPULAR TOPICS]( [Fixed Function Pipeline Faster For Sprites?]( in Graphics and GPU Programming [Can only create games with game engines.]( in Forum [My idea for a beat em up action adventure type game]( in Game Design and Theory [Understanding Entity Component System?]( in General and Gameplay Programming [c# drawing sprites]( in Forum [3d picking inaccuracy.]( in Math and Physics [View more](  [CAREERS](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) by gamedev.jobs [Post a job]( with [gamedev.jobs](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) and source candidates from the largest game development community. [Senior Graphics Engineer]( at Tripwire Interactive [Lead Engineer]( at Tripwire Interactive [Console Engineer]( at Tripwire Interactive [Senior Engineer]( at Tripwire Interactive [Technical Director]( at Tripwire Interactive [Calling Game Developers to Build 10 Minute Game!]( at Legends of Learning [Software Engineer – Graphics]( at VRC Japan [Senior Unity Developer]( at Loom Network (Thailand) Co.,Ltd. [View more](?utm_source=newsletter&utm_medium=email&utm_name=gamedevdirect) Developer looking for help? [Check out]( the gamedev contractors available for hire.  [collect?v=1&tid=UA-279474-1&cid=555&t=ev] Prefer to stop receiving these emails? [Unsubscribe here](. [Click here to view our privacy policy]( GameDev.net

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